- ADAM HAGGERTY's profile
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- MTG COLLECTION
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- MTG DECKS (1071)
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- staVolrath
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- staFull Collection
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- staWasteland additi ...
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- staAltar of Orb
- modArtifact mill
- modAzorius Stoneblade
- modBonds Combo
- modCombo Esper Control
- modCopy of Esper Mi ...
- modDeath mill V1
- modDeath mill V2
- modEsper Creature mill
- modEsper Mill
- modEsper Mill Aethe ...
- modEsper Mill Ixalan
- legEsper Mystic Mill
- staEsper Mystic Mil ...
- legEsper Mystic Mil ...
- staFractured Sanity
- modGreedy 4c mill
- modGrixis Creature ...
- modIkoria Mill
- staKaheera Mill
- modKaya Full Stop
- legmystic
- modStoneage mill V1
- legStoneage mill V3
- modSultai Mill Crea ...
- modSultai Mill V1
- modSultai Mill V2
- legSultai Mystic Mill
- staSultai Mystical ...
- modSuper Lean Mill
- modU/B Mill Field
- staUro mill
- modWalker mill
- staYorion Mystic Mill
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- mod4c combo!
- mod8 frog
- staAngels?
- modAwake the dragon
- legBedlam revaler
- modBig CMC's
- modCollective defiance
- modcreature counters
- pioCycling breach
- modDay's Undoing
- modEquipment
- legFlyers
- modFree army
- modGain draw
- modGoblins
- staGrave Mages
- modHeavy tax
- modironworks reborn
- legLands
- vinLifegain Lands
- legLocket of yester ...
- legLots of grave cr ...
- staLotus Cobra
- legMardu choices
- modMaze's End Modern?
- modMiracles
- staModern aid
- modModern zombies
- modNew pod
- modNo Amulet, No Bloom
- modPsycho Surgery
- modReanimation line
- legReanimator
- staRestore Balance
- staSent fire
- modSlabs
- staSnow
- vinTemporal Mastery
- modTemur immortal
- staThe witcher
- modU/W Control
- legWizards
- modWR Sigarda's Aid ...
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- modTokens 4 u
- modTrap!
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- staUW control
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- sta4 color control
- sta4 color copy cat
- sta4 Color Time Warp
- sta4 color Uro
- staAbzan Company
- staAd Nauseum
- staAmulet Titan
- staAzorius Belcher
- modBant Reclaimer
- staBant Snow
- staBelcher bullshit ...
- staBoros Heliod
- staBoros LD
- staDimir Rogues Duke
- staDimir Rogues LSV
- staDredge
- staEldrazi tron
- staEsper Control
- staHu-mans
- staJengatha Nactyl
- staJeskai Lotus Field
- staJund
- staMardu Death's Sh ...
- staMon-red prowess
- staoops all spells
- staSelesnya Company
- staSelesnya Reclaimer
- staUR Prowess
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- legAffinity
- legBant Snowblade
- modBurn
- modEldrazi Tron
- legHumans
- legSelesnya Eldrazi
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- legAzorius control
- staJund
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- staAffinity
- staBlack Devotion
- pioCollective defiance
- staControl
- staCopy of Temur im ...
- staDiciple of deceit
- pioEmergent Ultimatum
- staGonti's machinat ...
- pioGW heliod
- staHarvest season
- staLurrus/Professor ...
- pioMill?
- staMono Red
- pioOath of Nissa
- pioReal Big
- pioRiddle of lightning
- staSlivers
- staStoke the flames
- pioThe Lock: Pionee ...
- modThunderkin
- pioTokens?
- pioUG Heroic
- staVampires
- pioWizards
- modYorion BS
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- staBant Company
- staEsper Mentor
- staGruul Aggro
- staGruul Raze-Boar
- staHumans
- staIzzet Emerge
- staIzzet Pheonix
- staIzzet Wizards
- staJund
- staKethis Combo
- staMaze's End
- staMono Blue God-ph ...
- staOrzhov vampires
- staRabble red
- staRally
- staSpirits
- staSultai Delerium
- staSultai Dredge
- staSultai Good Stuff
- staThe Rock
- staUW Flash
- staVehicles
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- staAzorius Spirits
- staBoros Auras
- staBoros Burn
- staBoros Winnota
- staBoros Wizards
- staChonky Gruul
- staChonky red
- staCitadel Sacrifice
- staEnter the Infinite
- staEsper Yorion
- staFour-color ramp
- staGrixis Control
- staGruul Aggro
- staGruul Possibilit ...
- staInverter 1
- pioJeskai Fires
- staJund Citadel
- staLurrus pyromancer
- staMono-Green Devotion
- staNiv-Mizzet reborn
- staOrzhov Humans
- staRakdos Arcanist ...
- staSimic Spirits
- pioSultai Control
- staSultai Dredge
- staSultai Rec
- staTemur Rec
- staWafo-Tapa Dimir ...
- staWinnota
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- modCollected conjuring
- staCycling
- staCycling 2
- staForetold
- staOracle
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- modMaze's End
- vinMaze's End 30$
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Avg. CMC 2.92 |
Card Color Breakdown |
Card Type Breakdown |
Main Deck - 60 cards, 31 distinct
Columns
Sideboard - 88 cards, 43 distinct
Notes
This deck had a ton of buzz about it when Ali was developing, easy tournament crusher with a bad matchup to control. I wonder if the deck could be updated, there is so much new tech available, and a lot of unexplored territory.
There is the citadel list from todd too to draw from, and esper control I think. A combo version that's 5 c, a control version with teferi and rule of law. Flood of tears is the only problem I think? Realized citadel and mastery are non-bow.
In my mega dive there is an artifact version, a lifegain replacement package, a lifegain discard package, a vampire package, and a bunch of lifegain matters cards. Nailing the most efficient functional list is step two.
So far I've explored the combo package, the discard package, the surveil package, and the vampire package. What I've encountered is that the core really is Lich's Mastery/Chance for Glory/Revitalize/Ritual of Rejuvanation, and that the deck is base orshov. Both thought erausre and vicious rumors are desirable for the deck to grind our opponent out of resources and dig deeper into the deck, vicious rumors also acts as a win con. It is unclear how much scheming symetery pulls the deck together, but it should be by a fair amount. and increases the desire for little Teferi a whole lot. It is clear mana is the biggest consideration, as easy ramp is yet to be figured out. Doom whisperer+Lich with gaea's blessing and chance for glory in the deck should lead to immediate infinite turns, which should win through creature combat and vicious rumor loops. A lite splash of red, green, and blue is a somewhat challenge. Also a question is can we play enhanced surveillance over blessing. It's state based effect is pretty good with our plan, but it doesn't replace itself, it might let us cut green, but it's reshuffle might not be a guaranteed loop. 5 mana is what's needed to go infinite, although there is some variance with blessing draw sequences. If there are 30 or more black cards, then the diamond cards get real attractive. Vampire neonate is also interesting to stymie early aggression, have a non targeted win con and a guaranteed card draw every turn which smooths potential awkwardness. It also is another card that turns on arterial flow, an already attractive target.
There is the citadel list from todd too to draw from, and esper control I think. A combo version that's 5 c, a control version with teferi and rule of law. Flood of tears is the only problem I think? Realized citadel and mastery are non-bow.
In my mega dive there is an artifact version, a lifegain replacement package, a lifegain discard package, a vampire package, and a bunch of lifegain matters cards. Nailing the most efficient functional list is step two.
So far I've explored the combo package, the discard package, the surveil package, and the vampire package. What I've encountered is that the core really is Lich's Mastery/Chance for Glory/Revitalize/Ritual of Rejuvanation, and that the deck is base orshov. Both thought erausre and vicious rumors are desirable for the deck to grind our opponent out of resources and dig deeper into the deck, vicious rumors also acts as a win con. It is unclear how much scheming symetery pulls the deck together, but it should be by a fair amount. and increases the desire for little Teferi a whole lot. It is clear mana is the biggest consideration, as easy ramp is yet to be figured out. Doom whisperer+Lich with gaea's blessing and chance for glory in the deck should lead to immediate infinite turns, which should win through creature combat and vicious rumor loops. A lite splash of red, green, and blue is a somewhat challenge. Also a question is can we play enhanced surveillance over blessing. It's state based effect is pretty good with our plan, but it doesn't replace itself, it might let us cut green, but it's reshuffle might not be a guaranteed loop. 5 mana is what's needed to go infinite, although there is some variance with blessing draw sequences. If there are 30 or more black cards, then the diamond cards get real attractive. Vampire neonate is also interesting to stymie early aggression, have a non targeted win con and a guaranteed card draw every turn which smooths potential awkwardness. It also is another card that turns on arterial flow, an already attractive target.
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