- ADAM HAGGERTY's profile
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- MTG DECKS (1071)
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- staVolrath
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- staFull Collection
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- staWasteland additi ...
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- staAltar of Orb
- modArtifact mill
- modAzorius Stoneblade
- modBonds Combo
- modCombo Esper Control
- modCopy of Esper Mi ...
- modDeath mill V1
- modDeath mill V2
- modEsper Creature mill
- modEsper Mill
- modEsper Mill Aethe ...
- modEsper Mill Ixalan
- legEsper Mystic Mill
- staEsper Mystic Mil ...
- legEsper Mystic Mil ...
- staFractured Sanity
- modGreedy 4c mill
- modGrixis Creature ...
- modIkoria Mill
- staKaheera Mill
- modKaya Full Stop
- legmystic
- modStoneage mill V1
- legStoneage mill V3
- modSultai Mill Crea ...
- modSultai Mill V1
- modSultai Mill V2
- legSultai Mystic Mill
- staSultai Mystical ...
- modSuper Lean Mill
- modU/B Mill Field
- staUro mill
- modWalker mill
- staYorion Mystic Mill
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- mod4c combo!
- mod8 frog
- staAngels?
- modAwake the dragon
- legBedlam revaler
- modBig CMC's
- modCollective defiance
- modcreature counters
- pioCycling breach
- modDay's Undoing
- modEquipment
- legFlyers
- modFree army
- modGain draw
- modGoblins
- staGrave Mages
- modHeavy tax
- modironworks reborn
- legLands
- vinLifegain Lands
- legLocket of yester ...
- legLots of grave cr ...
- staLotus Cobra
- legMardu choices
- modMaze's End Modern?
- modMiracles
- staModern aid
- modModern zombies
- modNew pod
- modNo Amulet, No Bloom
- modPsycho Surgery
- modReanimation line
- legReanimator
- staRestore Balance
- staSent fire
- modSlabs
- staSnow
- vinTemporal Mastery
- modTemur immortal
- staThe witcher
- modU/W Control
- legWizards
- modWR Sigarda's Aid ...
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- modTokens 4 u
- modTrap!
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- staUW control
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- sta4 color control
- sta4 color copy cat
- sta4 Color Time Warp
- sta4 color Uro
- staAbzan Company
- staAd Nauseum
- staAmulet Titan
- staAzorius Belcher
- modBant Reclaimer
- staBant Snow
- staBelcher bullshit ...
- staBoros Heliod
- staBoros LD
- staDimir Rogues Duke
- staDimir Rogues LSV
- staDredge
- staEldrazi tron
- staEsper Control
- staHu-mans
- staJengatha Nactyl
- staJeskai Lotus Field
- staJund
- staMardu Death's Sh ...
- staMon-red prowess
- staoops all spells
- staSelesnya Company
- staSelesnya Reclaimer
- staUR Prowess
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- legAffinity
- legBant Snowblade
- modBurn
- modEldrazi Tron
- legHumans
- legSelesnya Eldrazi
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- legAzorius control
- staJund
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- staAffinity
- staBlack Devotion
- pioCollective defiance
- staControl
- staCopy of Temur im ...
- staDiciple of deceit
- pioEmergent Ultimatum
- staGonti's machinat ...
- pioGW heliod
- staHarvest season
- staLurrus/Professor ...
- pioMill?
- staMono Red
- pioOath of Nissa
- pioReal Big
- pioRiddle of lightning
- staSlivers
- staStoke the flames
- pioThe Lock: Pionee ...
- modThunderkin
- pioTokens?
- pioUG Heroic
- staVampires
- pioWizards
- modYorion BS
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- staBant Company
- staEsper Mentor
- staGruul Aggro
- staGruul Raze-Boar
- staHumans
- staIzzet Emerge
- staIzzet Pheonix
- staIzzet Wizards
- staJund
- staKethis Combo
- staMaze's End
- staMono Blue God-ph ...
- staOrzhov vampires
- staRabble red
- staRally
- staSpirits
- staSultai Delerium
- staSultai Dredge
- staSultai Good Stuff
- staThe Rock
- staUW Flash
- staVehicles
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- staAzorius Spirits
- staBoros Auras
- staBoros Burn
- staBoros Winnota
- staBoros Wizards
- staChonky Gruul
- staChonky red
- staCitadel Sacrifice
- staEnter the Infinite
- staEsper Yorion
- staFour-color ramp
- staGrixis Control
- staGruul Aggro
- staGruul Possibilit ...
- staInverter 1
- pioJeskai Fires
- staJund Citadel
- staLurrus pyromancer
- staMono-Green Devotion
- staNiv-Mizzet reborn
- staOrzhov Humans
- staRakdos Arcanist ...
- staSimic Spirits
- pioSultai Control
- staSultai Dredge
- staSultai Rec
- staTemur Rec
- staWafo-Tapa Dimir ...
- staWinnota
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- modCollected conjuring
- staCycling
- staCycling 2
- staForetold
- staOracle
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- modMaze's End
- vinMaze's End 30$
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Avg. CMC 1.85 |
Card Color Breakdown |
Card Type Breakdown |
Main Deck - 61 cards, 22 distinct
Columns
Name | Edition | $ | Type | Cost | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rarity | Color | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Creature (8) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Hedron Crab | $7.06 | Creature - Crab | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Snapcaster Mage | $16.59 | Creature - Human Wizard | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Instant (21) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Archive Trap | $4.82 | Instant - Trap | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Blessed Alliance | $0.13 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Crypt Incursion | $0.28 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Path to Exile | $0.81 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Surgical Extraction | $2.63 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Tragic Slip | $0.21 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Visions of Beyond | $7.69 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sorcery (13) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Glimpse the Unthinkable | $1.59 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 | Inquisition of Kozilek | $0.50 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Mind Funeral | $1.33 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Serum Visions | $0.66 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Land (19) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Flooded Strand | $10.35 | Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Ghost Quarter | $0.59 | Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Godless Shrine | $9.74 | Land - Plains Swamp | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Hallowed Fountain | $8.72 | Land - Plains Island | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Island | $0.12 | Basic Land - Island | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Plains | $0.06 | Basic Land - Plains | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Polluted Delta | $13.78 | Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 | Swamp | $1.85 | Basic Land - Swamp | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Watery Grave | $12.97 | Land - Island Swamp |
Sideboard - 60 cards, 29 distinct
Notes
This is my revamp with the announcement of Fatal Push+ the bannings of Gitaxian Probe/Golgari Grave-Troll.
Less graveyard hate due to less dredge in the format means that there are less incidental ways to blow up graveyards, which is good for Visions of Beyond/Jace's Phantasm. I also will run into less Dredge decks, which is a good time for mill. Many other decks will take advantage of the this expanded graveyard resource, which means it is sill important to combat slightly graveyard shenanigans, which this deck is pre-equiped. The addition of blessed alliance and fatal push allow for a much stronger attrition game, which I think lends well to a all in G1 mill strategy. In addition, less git probe means less ability for decks to have complete info, which increases the effectiveness of removal and archive trap. Archive trap is also better poised due to fatal push.
Fatal Push and Path to Exile create a flexible package, dealing with the small needed answers with fatal push, and the creatures that try to go over later with path to exile. Incidentially, this increases the value of Inquistion of Kozilek and Spell Snare in this deck to disrupt the game plans and non creature elements in line with this attrition game. In theory I answer everything that matters effectively, and mill them out by turn 6. I should have increased resiliencey to Infect, affinity, Burn, Jund, and Eldrazi.
This transformation also opens room for my new knowledge of sideboarding. One transformation that takes a very aggressive line is bringing Jace's Phantasm and Kalitas. This can apply a tremendous amount of pressure, preferably leveraged in games where the removal is boarded out. Kalitas fufills a lot of side functions, and is very efficent with the increased 6+ removal spells. Another transformation is lean deeper on the mill, and go for a more controlling route with counterspells/hand disruption+ painful truths. Does Tasigur merit inclusion? Does the deck need access to the full white package of silver bullets (Stony Silence and Leyline of Sanctity)? How much incidental lifegain can I work into the full 75? Enough to mitigate burn?
I believe Grixis(both aggro and control), Jund, Abzan(value control), Infect, Tron, Burn, Lantern, Blood Moon Decks, and Eldrazi to be the metagame. Of course there are always outliers, but I've experienced a number of these match ups, and believe I can build enough adaptability into the deck.
There is also a Sultai deck now. It has not been found yet. The combination of Snapcaster Mage, Serum Visions, Mana leak/remand/spell pierce, Fatal Push, Inquisition of Kozilek, and Abrupt Decay is a viable package. It lacks reach, but it gains selection, permission, and redundancy. Pair this with Dark Confidant, Delver of Secrets, and Tarmogoyf for a protect the queen strategy. Psionic Blast is available if the reach is necessary, and pump spells like blossoming defense and become immense can also fulfill this function. There is no suitable replacement for Lilianna, as she does not mix with counterspells. Perhaps Ashiok can shoulder some of this weight, or a Garruk, or new Lilianna. The deck also has scavenging ooze, maelstorm pulse, and an excellent suite of manlands. Painful truths/ancestral visions, thragtusk, murderous cut, tasigur, and cryptic command are worthy thoughts.
A question is mind funeral vs mesmeric orb for increased mill, and is there room for Ashiok? A second question is how much do I heed the bane of go wide with things like sweepers and ghostly prison? A third question is how much room does the deck have for graveyard hate and individual answers.
Less graveyard hate due to less dredge in the format means that there are less incidental ways to blow up graveyards, which is good for Visions of Beyond/Jace's Phantasm. I also will run into less Dredge decks, which is a good time for mill. Many other decks will take advantage of the this expanded graveyard resource, which means it is sill important to combat slightly graveyard shenanigans, which this deck is pre-equiped. The addition of blessed alliance and fatal push allow for a much stronger attrition game, which I think lends well to a all in G1 mill strategy. In addition, less git probe means less ability for decks to have complete info, which increases the effectiveness of removal and archive trap. Archive trap is also better poised due to fatal push.
Fatal Push and Path to Exile create a flexible package, dealing with the small needed answers with fatal push, and the creatures that try to go over later with path to exile. Incidentially, this increases the value of Inquistion of Kozilek and Spell Snare in this deck to disrupt the game plans and non creature elements in line with this attrition game. In theory I answer everything that matters effectively, and mill them out by turn 6. I should have increased resiliencey to Infect, affinity, Burn, Jund, and Eldrazi.
This transformation also opens room for my new knowledge of sideboarding. One transformation that takes a very aggressive line is bringing Jace's Phantasm and Kalitas. This can apply a tremendous amount of pressure, preferably leveraged in games where the removal is boarded out. Kalitas fufills a lot of side functions, and is very efficent with the increased 6+ removal spells. Another transformation is lean deeper on the mill, and go for a more controlling route with counterspells/hand disruption+ painful truths. Does Tasigur merit inclusion? Does the deck need access to the full white package of silver bullets (Stony Silence and Leyline of Sanctity)? How much incidental lifegain can I work into the full 75? Enough to mitigate burn?
I believe Grixis(both aggro and control), Jund, Abzan(value control), Infect, Tron, Burn, Lantern, Blood Moon Decks, and Eldrazi to be the metagame. Of course there are always outliers, but I've experienced a number of these match ups, and believe I can build enough adaptability into the deck.
There is also a Sultai deck now. It has not been found yet. The combination of Snapcaster Mage, Serum Visions, Mana leak/remand/spell pierce, Fatal Push, Inquisition of Kozilek, and Abrupt Decay is a viable package. It lacks reach, but it gains selection, permission, and redundancy. Pair this with Dark Confidant, Delver of Secrets, and Tarmogoyf for a protect the queen strategy. Psionic Blast is available if the reach is necessary, and pump spells like blossoming defense and become immense can also fulfill this function. There is no suitable replacement for Lilianna, as she does not mix with counterspells. Perhaps Ashiok can shoulder some of this weight, or a Garruk, or new Lilianna. The deck also has scavenging ooze, maelstorm pulse, and an excellent suite of manlands. Painful truths/ancestral visions, thragtusk, murderous cut, tasigur, and cryptic command are worthy thoughts.
A question is mind funeral vs mesmeric orb for increased mill, and is there room for Ashiok? A second question is how much do I heed the bane of go wide with things like sweepers and ghostly prison? A third question is how much room does the deck have for graveyard hate and individual answers.
Comments
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