- ADAM HAGGERTY's profile
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- MTG DECKS (1071)
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- staVolrath
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- staFull Collection
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- staWasteland additi ...
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- staAltar of Orb
- modArtifact mill
- modAzorius Stoneblade
- modBonds Combo
- modCombo Esper Control
- modCopy of Esper Mi ...
- modDeath mill V1
- modDeath mill V2
- modEsper Creature mill
- modEsper Mill
- modEsper Mill Aethe ...
- modEsper Mill Ixalan
- legEsper Mystic Mill
- staEsper Mystic Mil ...
- legEsper Mystic Mil ...
- staFractured Sanity
- modGreedy 4c mill
- modGrixis Creature ...
- modIkoria Mill
- staKaheera Mill
- modKaya Full Stop
- legmystic
- modStoneage mill V1
- legStoneage mill V3
- modSultai Mill Crea ...
- modSultai Mill V1
- modSultai Mill V2
- legSultai Mystic Mill
- staSultai Mystical ...
- modSuper Lean Mill
- modU/B Mill Field
- staUro mill
- modWalker mill
- staYorion Mystic Mill
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- mod4c combo!
- mod8 frog
- staAngels?
- modAwake the dragon
- legBedlam revaler
- modBig CMC's
- modCollective defiance
- modcreature counters
- pioCycling breach
- modDay's Undoing
- modEquipment
- legFlyers
- modFree army
- modGain draw
- modGoblins
- staGrave Mages
- modHeavy tax
- modironworks reborn
- legLands
- vinLifegain Lands
- legLocket of yester ...
- legLots of grave cr ...
- staLotus Cobra
- legMardu choices
- modMaze's End Modern?
- modMiracles
- staModern aid
- modModern zombies
- modNew pod
- modNo Amulet, No Bloom
- modPsycho Surgery
- modReanimation line
- legReanimator
- staRestore Balance
- staSent fire
- modSlabs
- staSnow
- vinTemporal Mastery
- modTemur immortal
- staThe witcher
- modU/W Control
- legWizards
- modWR Sigarda's Aid ...
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- modTokens 4 u
- modTrap!
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- staUW control
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- sta4 color control
- sta4 color copy cat
- sta4 Color Time Warp
- sta4 color Uro
- staAbzan Company
- staAd Nauseum
- staAmulet Titan
- staAzorius Belcher
- modBant Reclaimer
- staBant Snow
- staBelcher bullshit ...
- staBoros Heliod
- staBoros LD
- staDimir Rogues Duke
- staDimir Rogues LSV
- staDredge
- staEldrazi tron
- staEsper Control
- staHu-mans
- staJengatha Nactyl
- staJeskai Lotus Field
- staJund
- staMardu Death's Sh ...
- staMon-red prowess
- staoops all spells
- staSelesnya Company
- staSelesnya Reclaimer
- staUR Prowess
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- legAffinity
- legBant Snowblade
- modBurn
- modEldrazi Tron
- legHumans
- legSelesnya Eldrazi
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- legAzorius control
- staJund
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- staAffinity
- staBlack Devotion
- pioCollective defiance
- staControl
- staCopy of Temur im ...
- staDiciple of deceit
- pioEmergent Ultimatum
- staGonti's machinat ...
- pioGW heliod
- staHarvest season
- staLurrus/Professor ...
- pioMill?
- staMono Red
- pioOath of Nissa
- pioReal Big
- pioRiddle of lightning
- staSlivers
- staStoke the flames
- pioThe Lock: Pionee ...
- modThunderkin
- pioTokens?
- pioUG Heroic
- staVampires
- pioWizards
- modYorion BS
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- staBant Company
- staEsper Mentor
- staGruul Aggro
- staGruul Raze-Boar
- staHumans
- staIzzet Emerge
- staIzzet Pheonix
- staIzzet Wizards
- staJund
- staKethis Combo
- staMaze's End
- staMono Blue God-ph ...
- staOrzhov vampires
- staRabble red
- staRally
- staSpirits
- staSultai Delerium
- staSultai Dredge
- staSultai Good Stuff
- staThe Rock
- staUW Flash
- staVehicles
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- staAzorius Spirits
- staBoros Auras
- staBoros Burn
- staBoros Winnota
- staBoros Wizards
- staChonky Gruul
- staChonky red
- staCitadel Sacrifice
- staEnter the Infinite
- staEsper Yorion
- staFour-color ramp
- staGrixis Control
- staGruul Aggro
- staGruul Possibilit ...
- staInverter 1
- pioJeskai Fires
- staJund Citadel
- staLurrus pyromancer
- staMono-Green Devotion
- staNiv-Mizzet reborn
- staOrzhov Humans
- staRakdos Arcanist ...
- staSimic Spirits
- pioSultai Control
- staSultai Dredge
- staSultai Rec
- staTemur Rec
- staWafo-Tapa Dimir ...
- staWinnota
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- modCollected conjuring
- staCycling
- staCycling 2
- staForetold
- staOracle
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- modMaze's End
- vinMaze's End 30$
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Avg. CMC 2.93 |
Card Color Breakdown |
Card Type Breakdown |
Main Deck - 91 cards, 28 distinct
Columns
Sideboard - 9 cards, 9 distinct
Name | Edition | $ | Type | Cost | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rarity | Color | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Instant (6) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Desperate Ritual | $3.56 | Instant - Arcane | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Lash Out | $0.09 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Magma Jet | $0.08 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Release the Ants | $0.09 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Scattering Stroke | $0.26 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Telling Time | $0.33 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sorcery (3) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Devastation Tide | $0.80 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Research the Deep | $0.25 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Titan's Revenge | $0.20 | Sorcery |
Notes
Here's some odd packages that fit together well.
I was thinking about how well deceiver exarch/kiki-jiki pair with Koz return and Elder-deep fiend as tempo plays. It seems like if you pair it with the usual u/r tempo stuff it would pretty effective. You would have to sculpt your draws.
u/r miracles in modern has been waiting awhile, and needs serious draw sculpting. We have serum visions and telling time, but we also have taiga's scheming/contingency plan that super digs and sculpts. Noxious Revival/ snapcaster mage pulls the room together. This also packages with the death shadow engine of wraith/bauble/probe. Bauble is so good with miracles!
Add Bedlam Reveler and other discard outlets like neonate, wrath, and looting for value and keep cards flowing. Riddle of lightning does so much work and damage, it's almost another combo. Traverse the ulvenwald to pull the room together?
If I can refine this list, imagine some of the sequences! T 1 visions, T2 scheme/plan, T3 Exarch with return in yard. T4 deep-fiend recur return OR T4 simian/kiki win. T5 Riddle into mastery thunderous wrath.
How about T1 swiftspear probe (2 dam). T2 thunderous wrath miracled/ Noxious revival (7 dam), on their turn street wraith for (5 dam). T2.5 14 dam done not including their own pain!
Or T1 Swift (1). T2 miracle wrath, noxious (8). T3 Miracle wrath, Snapcaster Noxious (8). T4 Miracle Wrath (9). 15 of that is straight burn. This is playing with 4 cards and three land over 4 turns.
I think some of the key sticking points that need grease is needing lot's of cards and the right cards. Feels like many hands will come up short of the crucial piece or have a hand full of clunky garbage. I'm hoping to find a mix of cards that overlap enough to always fit together, and the suicide/ plan+scheme almost effectively halves the deck size while enabling. I think if I build with T2 blood moon possible I'll be able to steal as least as many games as I fumble.
I was thinking about how well deceiver exarch/kiki-jiki pair with Koz return and Elder-deep fiend as tempo plays. It seems like if you pair it with the usual u/r tempo stuff it would pretty effective. You would have to sculpt your draws.
u/r miracles in modern has been waiting awhile, and needs serious draw sculpting. We have serum visions and telling time, but we also have taiga's scheming/contingency plan that super digs and sculpts. Noxious Revival/ snapcaster mage pulls the room together. This also packages with the death shadow engine of wraith/bauble/probe. Bauble is so good with miracles!
Add Bedlam Reveler and other discard outlets like neonate, wrath, and looting for value and keep cards flowing. Riddle of lightning does so much work and damage, it's almost another combo. Traverse the ulvenwald to pull the room together?
If I can refine this list, imagine some of the sequences! T 1 visions, T2 scheme/plan, T3 Exarch with return in yard. T4 deep-fiend recur return OR T4 simian/kiki win. T5 Riddle into mastery thunderous wrath.
How about T1 swiftspear probe (2 dam). T2 thunderous wrath miracled/ Noxious revival (7 dam), on their turn street wraith for (5 dam). T2.5 14 dam done not including their own pain!
Or T1 Swift (1). T2 miracle wrath, noxious (8). T3 Miracle wrath, Snapcaster Noxious (8). T4 Miracle Wrath (9). 15 of that is straight burn. This is playing with 4 cards and three land over 4 turns.
I think some of the key sticking points that need grease is needing lot's of cards and the right cards. Feels like many hands will come up short of the crucial piece or have a hand full of clunky garbage. I'm hoping to find a mix of cards that overlap enough to always fit together, and the suicide/ plan+scheme almost effectively halves the deck size while enabling. I think if I build with T2 blood moon possible I'll be able to steal as least as many games as I fumble.
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