Type: Deck Idea
Format (legal 👍) vinVintage
Approx. Value:
$67.50
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0 Likes 0 Comments
Avg. CMC 1.29
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 18 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (17)
2 Blistercoil Weird
$0.05 Creature - Weird
4 Cathartic Adept
$0.17 Creature - Human Wizard
2 Enclave Cryptologist
$0.31 Creature - Merfolk Wizard
4 Halimar Excavator
$0.07 Creature - Human Wizard Ally
3 Hedron Crab
$6.98 Creature - Crab
2 Jace's Phantasm
$0.24 Creature - Illusion
Instant (8)
2 Counterspell
$1.46 Instant
3 Dream Twist
$0.10 Instant
2 Thought Scour
$0.28 Instant
1 Visions of Beyond
$6.94 Instant
Sorcery (7)
2 Mind Sculpt
$0.11 Sorcery
1 Ponder
$2.31 Sorcery
4 Tome Scour
$0.11 Sorcery
Artifact (6)
3 Grindclock
$0.21 Artifact
1 Sensei's Divining Top
$26.92 Artifact
2 Shriekhorn
$0.09 Artifact
Enchantment (3)
3 Jace's Erasure
$0.17 Enchantment
Land (19)
19 Island
$0.13 Basic Land - Island
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
I wanted to make a creatureless grinding deck, but there were too many good options on the creature side for that. Except for a couple of cards that need level up counters, there is really no maintenance here. That means the goal will be to find ways to keep drawing cards. Because of the low cost (more on that later), I only included 9 land. With 2 in play, this could probably do a lot of damage, and it could afford any of its spells for that. The curve is very short—27/14 for an average cost of only 1.34—so this will either fly through cards too quickly or choke completely, but the number of cards it can grind very quickly is staggering. One key point is that I reduced the number of triggered grinds I could not count on (creature dies, etc.), making this probably more reliable than previous decks.
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