Type: Deck Idea
Format (legal 👍) legLegacy
Approx. Value:
$401.20
Buy

0 Likes 0 Comments
Avg. CMC 2.24
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 23 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (37)
4 Akoum Battlesinger
$0.13 Creature - Human Berserker Ally
1 Archetype of Aggression
$0.76 Enchantment Creature - Human Warrior
4 Bomber Corps
N/A Creature - Human Soldier
3 Disciple of the Old Ways
$0.09 Creature - Human Warrior
4 Experiment One
$0.17 Creature - Human Ooze
4 Folk of An-Havva
$0.11 Creature - Human
3 Hamlet Captain
$0.02 Creature - Human Warrior
1 Harabaz Druid
$2.25 Creature - Human Druid Ally
1 Hero of Oxid Ridge
$0.78 Creature - Human Knight
4 Highland Berserker
$0.06 Creature - Human Berserker Ally
1 Márton Stromgald
$5.15 Legendary Creature - Human Knight
1 Norin the Wary
$5.46 Legendary Creature - Human Warrior
4 Oran-Rief Survivalist
$0.09 Creature - Human Warrior Ally
2 Riot Ringleader
$0.04 Creature - Human Warrior
Artifact (2)
1 Baton of Morale
$0.36 Artifact
1 Helm of Chatzuk
$0.38 Artifact
Enchantment (1)
1 Vigilante Justice
$0.06 Enchantment
Land (20)
4 Copperline Gorge
$2.88 Land
6 Forest
$0.08 Basic Land - Forest
6 Mountain
$0.09 Basic Land - Mountain
2 Rootbound Crag
$2.65 Land
1 Stomping Ground
$10.98 Land - Mountain Forest
1 Taiga
$354.53 Land - Mountain Forest
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
This really is a G/R human deck, folks. I worked with Hamlet Captain (3) and Riot Ringleader (2) as the foundation. Because of the former's boost when blocking, I felt that the inclusion of Baton of Morale and Helm of Chatzuk would be warranted, allowing me to get bonuses without losing a key creature. It also stops trample damage from getting through if I can throw at least two blockers at it. Admittedly, Experiment One is unlikely to see much benefit in this deck, but it is a human creature at the 1-spot, and that is what's important. Most other creature spots were filled by allies, as both colors are fairly cheap in that regard, and it follows the boost approach. Norin the Wary could be quite fun with Vigilante Justice. The 10/24/3/3 curve gives a surprisingly low 1.98 average. I was considering moving to a bunch of "any color" lands, but I am not sure it is that important. They would only be unable to work fully with three cards, and one of the five lands would still provide [1] for artifacts and enchantments.
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