Type: Deck Idea
Format (legal 👍) legLegacy
Approx. Value:
$655.55
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0 Likes 0 Comments
Avg. CMC 2.06
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 23 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (22)
2 Aladdin
$123.04 Creature - Human Rogue
4 Brown Ouphe
$0.15 Creature - Ouphe
1 Glissa Sunseeker
$0.93 Legendary Creature - Elf
3 Goblin Tinkerer
$0.20 Creature - Goblin Artificer
4 Gorilla Shaman
$0.51 Creature - Ape Shaman
4 Nacatl Savage
$0.06 Creature - Cat Warrior
2 Scarwood Bandits
$6.47 Creature - Human Rogue
1 Tanglewalker
$0.18 Creature - Dryad
1 Tel-Jilad Chosen
$0.03 Creature - Elf Warrior
Instant (11)
3 Ancient Grudge
$0.15 Instant
4 Rust
$0.35 Instant
3 Shattering Blow
$0.06 Instant
1 Smelt
$0.03 Instant
Sorcery (1)
1 Vandalblast
$2.92 Sorcery
Artifact (6)
2 Ashnod's Transmogrant
$0.20 Artifact
4 Liquimetal Coating
$0.72 Artifact
Land (20)
4 Copperline Gorge
$2.88 Land
4 Forest
$0.08 Basic Land - Forest
4 Kazandu Refuge
$0.16 Land
4 Mountain
$0.09 Basic Land - Mountain
2 Rootbound Crag
$2.65 Land
1 Stomping Ground
$10.98 Land - Mountain Forest
1 Taiga
$354.53 Land - Mountain Forest
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
This is all about artifacts. I create them (temporarily or permanently) across the table, then either steal or destroy them. In the meantime, I have a lot of creatures that have protection from artifacts, so those that are out there pose less of a threat, buying me time. There are directions I could have taken this with allies and other things, but I wanted something simple and direct here. Shattering Blow is a newer choice for such a deck, and it allows me to exile things I might otherwise be unable to handle. The 16/18/1/5 curve averages a paltry 1.88, and at the 5-spot, four of the cards are there to steal artifacts, so not critical early.
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