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Edition | $ | Type | Cost | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rarity | Color | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Creature (31) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Drogskol Captain | $0.20 | Creature - Spirit Soldier | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Empyrean Eagle | $0.10 | Creature - Bird Spirit | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Geist of Saint Traft | $0.63 | Legendary Creature - Spirit Cleric | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Kira, Great Glass-Spinner | $5.24 | Legendary Creature - Spirit | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Rattlechains | $0.22 | Creature - Spirit | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Seedborn Muse | $8.67 | Creature - Spirit | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 | Selfless Spirit | $1.34 | Creature - Spirit Cleric | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Shacklegeist | $0.08 | Creature - Spirit | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Skyclave Apparition | $0.53 | Creature - Kor Spirit | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 | Spectral Sailor | $0.08 | Creature - Spirit Pirate | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Supreme Phantom | $0.25 | Creature - Spirit | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Windborn Muse | $0.31 | Creature - Spirit | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Instant (8) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Collected Company | $2.99 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Cyclonic Rift | $30.25 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Heroic Intervention | $10.67 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Artifact (2) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Aether Vial | $5.20 | Artifact | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Land (23) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Barkchannel Pathway // Tidechannel Pathway | $4.28 | Land // Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Branchloft Pathway // Boulderloft Pathway | $2.48 | Land // Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Breeding Pool | $17.66 | Land - Forest Island | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Cavern of Souls | $39.66 | Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Forest | $0.11 | Basic Land - Forest | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Hengegate Pathway // Mistgate Pathway | $5.10 | Land // Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Island | $0.13 | Basic Land - Island | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Mistveil Plains | $1.16 | Land - Plains | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Plains | $0.06 | Basic Land - Plains | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 | Spara's Headquarters | $10.39 | Land - Forest Plains Island | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Temple Garden | $9.95 | Land - Forest Plains | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 | Windswept Heath | $8.28 | Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Yavimaya Hollow | $65.93 | Legendary Land |
Sideboard - 22 cards, 11 distinct
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Name ![]() |
Edition | $ | Type | Cost | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rarity | Color | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Creature (4) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Archangel Avacyn // Avacyn, the Purifier | $3.89 | Legendary Creature - Angel // Legendary Creature - Angel | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Remorseful Cleric | $0.24 | Creature - Spirit Cleric | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Instant (8) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Blessed Alliance | $0.16 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Dovin's Veto | $3.21 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Mystical Dispute | $0.29 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Settle the Wreckage | $3.29 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Artifact (2) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Grafdigger's Cage | $3.41 | Artifact | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Pithing Needle | $0.39 | Artifact | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Planeswalker (3) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Gideon, Ally of Zendikar | $1.19 | Legendary Planeswalker - Gideon | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Teferi, Time Raveler | $3.40 | Legendary Planeswalker - Teferi | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Token (5) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5 | Angel // Spirit | N/A | Token |
Scratchpad - 0 cards, 0 distinct
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Notes
Deck Name: Phantom Spirits
-----------------------------------------------------------------------------------------------
Format: Modern
Deck Type: Tribal Tempo-Control
Colors: White-Blue-Green (Bant)
-----------------------------------------------------------------------------------------------
Description
"Phantom Spirits" is a Bant-colored tribal tempo-control deck that harnesses the power of Spirits to dominate the battlefield with agility, disruption, and resilience.
The deck thrives on tempo advantage by flashing in creatures at instant speed, protecting them with multiple layers of hexproof and indestructibility, and disrupting the opponent’s strategy. With lords like Drogskol Captain and Supreme Phantom, the Spirits become formidable threats while maintaining an unpredictable playstyle.
The deck's greatest strength lies in its ability to pivot between offense and defense seamlessly, maintaining pressure while countering or exiling key threats. Cards like Collected Company accelerate board presence, while Spell Queller and Cyclonic Rift provide control elements that force opponents into suboptimal plays.
"Phantom Spirits" is built for both 1v1 and multiplayer Modern play, excelling against midrange and control decks while keeping aggressive strategies in check with tempo and disruption.
-----------------------------------------------------------------------------------------------
How to Play
Early Game (Turns 1-3)
Deploy an Aether Vial for accelerated creature plays or set up mana fixing with Windswept Heath.
Drop Rattlechains or Spectral Sailor at instant speed to maintain flexibility.
Establish board control with Supreme Phantom or Drogskol Captain for early aggression.
Mid Game (Turns 4-6)
Cast Collected Company to reinforce board presence.
Use Spell Queller or Skyclave Apparition to disrupt critical opponent spells.
Keep mana open for interaction and tempo swings with Cyclonic Rift or Heroic Intervention.
Late Game (Turns 7+)
Overload Cyclonic Rift to clear the board for a game-ending attack.
Utilize Seedborn Muse to untap lands and maintain reactive plays each turn cycle.
Close the game with Geist of Saint Traft attacking under a swarm of buffed Spirits.
-----------------------------------------------------------------------------------------------
How the Tribal Tempo-Control Strategy Works
Establishing Pressure Early:
Spirits are naturally elusive and resilient, making them difficult to remove.
Flash-speed creatures keep opponents guessing while maintaining strong tempo.
Protecting the Board:
Drogskol Captain grants hexproof to all Spirits, making spot removal ineffective.
Selfless Spirit and Heroic Intervention protect against board wipes.
Controlling the Opponent’s Tempo:
Spell Queller and Skyclave Apparition remove threats before they become a problem.
Cyclonic Rift resets the board in your favor, forcing opponents to redeploy resources.
Converting Tempo into Victory:
Windborn Muse slows down aggressive opponents, giving you time to outvalue them.
Geist of Saint Traft provides a consistent, high-impact attacking threat.
Seedborn Muse ensures you can interact during every opponent’s turn.
-----------------------------------------------------------------------------------------------
Sideboard Strategy
Against Aggro Decks:
2 Settle the Wreckage – Exiles all attacking creatures, disrupting go-wide strategies.
2 Blessed Alliance – Life gain and removal in one flexible card.
Against Control Decks:
2 Dovin's Veto – Hard counter against non-creature spells.
2 Mystical Dispute – Low-cost answer to blue-based control decks.
Against Combo Decks:
1 Grafdigger's Cage – Prevents graveyard recursion and Collected Company plays.
1 Pithing Needle – Locks out critical activated abilities.
Against Midrange Decks:
2 Archangel Avacyn // Avacyn, the Purifier – Provides surprise board wipe protection and aggression.
1 Gideon, Ally of Zendikar – Strengthens board presence and offers emblem-based buffs.
Flex Slots:
2 Remorseful Cleric – Instant-speed graveyard hate that maintains tribal synergy.
2 Teferi, Time Raveler – Prevents opponents from interacting at instant speed, securing your plays.
-----------------------------------------------------------------------------------------------
Skill Level & Playability
"Phantom Spirits" is a deck for players who enjoy tactical decision-making and tempo-based gameplay. Every turn presents opportunities to either apply pressure or control the opponent’s board, making it a highly dynamic deck that rewards reactive playstyles and strategic positioning.
Difficulty Level: Intermediate
Playstyle: Tempo-Control with tribal synergy and instant-speed interactions
Best For: Players who enjoy flash-based decks, tribal synergy, and disruptive gameplay
-----------------------------------------------------------------------------------------------
Quote:
"The spirits whisper secrets of the aether, guiding those who listen."
Last Update: 12/02/25
-----------------------------------------------------------------------------------------------
Format: Modern
Deck Type: Tribal Tempo-Control
Colors: White-Blue-Green (Bant)
-----------------------------------------------------------------------------------------------
Description
"Phantom Spirits" is a Bant-colored tribal tempo-control deck that harnesses the power of Spirits to dominate the battlefield with agility, disruption, and resilience.
The deck thrives on tempo advantage by flashing in creatures at instant speed, protecting them with multiple layers of hexproof and indestructibility, and disrupting the opponent’s strategy. With lords like Drogskol Captain and Supreme Phantom, the Spirits become formidable threats while maintaining an unpredictable playstyle.
The deck's greatest strength lies in its ability to pivot between offense and defense seamlessly, maintaining pressure while countering or exiling key threats. Cards like Collected Company accelerate board presence, while Spell Queller and Cyclonic Rift provide control elements that force opponents into suboptimal plays.
"Phantom Spirits" is built for both 1v1 and multiplayer Modern play, excelling against midrange and control decks while keeping aggressive strategies in check with tempo and disruption.
-----------------------------------------------------------------------------------------------
How to Play
Early Game (Turns 1-3)
Deploy an Aether Vial for accelerated creature plays or set up mana fixing with Windswept Heath.
Drop Rattlechains or Spectral Sailor at instant speed to maintain flexibility.
Establish board control with Supreme Phantom or Drogskol Captain for early aggression.
Mid Game (Turns 4-6)
Cast Collected Company to reinforce board presence.
Use Spell Queller or Skyclave Apparition to disrupt critical opponent spells.
Keep mana open for interaction and tempo swings with Cyclonic Rift or Heroic Intervention.
Late Game (Turns 7+)
Overload Cyclonic Rift to clear the board for a game-ending attack.
Utilize Seedborn Muse to untap lands and maintain reactive plays each turn cycle.
Close the game with Geist of Saint Traft attacking under a swarm of buffed Spirits.
-----------------------------------------------------------------------------------------------
How the Tribal Tempo-Control Strategy Works
Establishing Pressure Early:
Spirits are naturally elusive and resilient, making them difficult to remove.
Flash-speed creatures keep opponents guessing while maintaining strong tempo.
Protecting the Board:
Drogskol Captain grants hexproof to all Spirits, making spot removal ineffective.
Selfless Spirit and Heroic Intervention protect against board wipes.
Controlling the Opponent’s Tempo:
Spell Queller and Skyclave Apparition remove threats before they become a problem.
Cyclonic Rift resets the board in your favor, forcing opponents to redeploy resources.
Converting Tempo into Victory:
Windborn Muse slows down aggressive opponents, giving you time to outvalue them.
Geist of Saint Traft provides a consistent, high-impact attacking threat.
Seedborn Muse ensures you can interact during every opponent’s turn.
-----------------------------------------------------------------------------------------------
Sideboard Strategy
Against Aggro Decks:
2 Settle the Wreckage – Exiles all attacking creatures, disrupting go-wide strategies.
2 Blessed Alliance – Life gain and removal in one flexible card.
Against Control Decks:
2 Dovin's Veto – Hard counter against non-creature spells.
2 Mystical Dispute – Low-cost answer to blue-based control decks.
Against Combo Decks:
1 Grafdigger's Cage – Prevents graveyard recursion and Collected Company plays.
1 Pithing Needle – Locks out critical activated abilities.
Against Midrange Decks:
2 Archangel Avacyn // Avacyn, the Purifier – Provides surprise board wipe protection and aggression.
1 Gideon, Ally of Zendikar – Strengthens board presence and offers emblem-based buffs.
Flex Slots:
2 Remorseful Cleric – Instant-speed graveyard hate that maintains tribal synergy.
2 Teferi, Time Raveler – Prevents opponents from interacting at instant speed, securing your plays.
-----------------------------------------------------------------------------------------------
Skill Level & Playability
"Phantom Spirits" is a deck for players who enjoy tactical decision-making and tempo-based gameplay. Every turn presents opportunities to either apply pressure or control the opponent’s board, making it a highly dynamic deck that rewards reactive playstyles and strategic positioning.
Difficulty Level: Intermediate
Playstyle: Tempo-Control with tribal synergy and instant-speed interactions
Best For: Players who enjoy flash-based decks, tribal synergy, and disruptive gameplay
-----------------------------------------------------------------------------------------------
Quote:
"The spirits whisper secrets of the aether, guiding those who listen."
Last Update: 12/02/25
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