Type: Deck Idea
Format (legal 👍)
legLegacy
Approx. Value:
$40.88
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Avg. CMC 3.5
Card Color Breakdown
Card Type Breakdown

Aetherdrift
releases on February 14, 2025!

Buy on CardKingdom Buy on TcgPlayer

Aetherdrift
releases on February 14, 2025!

Buy on CardKingdom Buy on TcgPlayer
Main Deck - 68 cards, 36 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (25)
2 Balustrade Spy
$0.04 Creature - Vampire Rogue
1 Child of Night
$0.04 Creature - Vampire
1 Consuming Aberration
$0.64 Creature - Horror
3 Deathcult Rogue
$0.09 Creature - Human Rogue
2 Dinrova Horror
$0.10 Creature - Horror
1 Diregraf Captain
$0.29 Creature - Zombie Soldier
1 Frost Lynx
$0.04 Creature - Elemental Cat
3 Gutter Skulk
$0.09 Creature - Zombie Rat
1 Haunter of Nightveil
$0.10 Creature - Spirit
1 Incursion Specialist
$0.02 Creature - Human Wizard
1 Jace's Phantasm
$0.27 Creature - Illusion
1 Mindeye Drake
$0.05 Creature - Drake
1 Mortus Strider
$0.05 Creature - Skeleton
1 Nightveil Specter
$1.06 Creature - Specter
1 Sage's Row Denizen
$0.04 Creature - Vedalken Wizard
1 Vedalken Entrancer
$0.01 Creature - Vedalken Wizard
1 Welkin Tern
$0.12 Creature - Bird
2 Wight of Precinct Six
$0.11 Creature - Zombie
Instant (4)
2 Archive Trap
$2.25 Instant - Trap
2 Grisly Spectacle
$0.05 Instant
Sorcery (8)
1 Breaking // Entering
$0.32 Sorcery // Sorcery //
1 Coerced Confession
$0.05 Sorcery
1 Glimpse the Unthinkable
$1.71 Sorcery
1 Midnight Recovery
$0.07 Sorcery
1 Paranoid Delusions
$0.07 Sorcery
1 Rise from the Grave
$0.08 Sorcery
1 Shadow Slice
$0.05 Sorcery
1 Whispering Madness
$1.32 Sorcery
Artifact (1)
1 Dimir Keyrune
$0.17 Artifact
Enchantment (3)
2 Death's Approach
$0.04 Enchantment - Aura
1 Fraying Sanity
$1.33 Enchantment - Aura Curse
Planeswalker (1)
1 Ashiok, Dream Render
$1.00 Legendary Planeswalker - Ashiok
Land (26)
2 Dimir Guildgate
$0.09 Land - Gate
4 Evolving Wilds
$0.07 Land
10 Island
$0.13 Basic Land - Island
10 Swamp
$1.52 Basic Land - Swamp
Sideboard - 13 cards, 7 distinct
Name  Edition $ Type Cost
Rarity Color
Instant (10)
2 Disfigure
$0.03 Instant
2 Doom Blade
$0.29 Instant
2 Drown in the Loch
$1.28 Instant
2 Negate
$0.11 Instant
2 Thought Scour
$0.34 Instant
Artifact (2)
2 Tormod's Crypt
$0.31 Artifact
Planeswalker (1)
1 Jace, Memory Adept
$4.58 Legendary Planeswalker - Jace
Scratchpad - 0 cards, 0 distinct
Cards in the scratchpad represent cards that you are considering for this deck, but are not actually in the built deck. They do not count towards the in built decks count shown in your inventory. If you are using the Auto Trade feature, they will be still be marked for trade although cards in your main deck and sideboard will not.
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Notes
 
Deck Name: Mill Requiem
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Format: Casual (Multiplayer Friendly)
Deck Type: Control-Mill
Colors: Blue-Black (Dimir)
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Description

"Mill Requiem" is a Casual control-mill deck designed to methodically drain opponents' libraries until nothing remains. It blends Dimir's mastery of manipulation and disruption with relentless mill strategies. Utilizing cards like Glimpse the Unthinkable, Archive Trap, and Fraying Sanity, this deck accelerates the depletion of your opponents' resources.

The deck thrives in multiplayer and 1v1 settings, maintaining strong control over the battlefield with removal spells (Doom Blade, Disfigure), counterspells (Drown in the Loch, Negate), and strategic creatures (Consuming Aberration, Nightveil Specter) that grow stronger as the library vanishes.
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How to Play

Early Game:
Deploy cheap mill spells like Paranoid Delusions and pressure with Jace's Phantasm.
Use removal spells such as Disfigure and Doom Blade to control aggressive threats.
Set up with Dimir Guildgate and Evolving Wilds for consistent mana.

Mid-Game:
Establish board control with Diregraf Captain and Dinrova Horror.
Utilize Fraying Sanity to double the impact of every mill effect.
Protect key pieces with Drown in the Loch and Negate.

Late Game:
Unleash Consuming Aberration to dominate the battlefield as opponents' libraries dwindle.
Finish games with Whispering Madness to disrupt hands and trigger mass mill.
Archive Trap can serve as a surprise finisher, especially against opponents who search their decks.
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How the Control-Mill Strategy Works

Set Up Control:
Maintain control with targeted removal and counterspells, ensuring opponents can't establish threats.
Use creatures like Nightveil Specter for both disruption and value.

Mill and Dominate:
Synergize Fraying Sanity with Glimpse the Unthinkable for massive library depletion.
Consuming Aberration becomes a powerful win condition as the mill strategy progresses.

Adapt for Multiplayer:
The deck excels in multiplayer formats where multiple opponents accelerate mill triggers.
Cards like Archive Trap become even more effective when opponents frequently search their libraries.
-----------------------------------------------------------------------------------------------
Sideboard Strategy

Against Aggro Decks:
+2 Disfigure: Efficient removal for early threats.
+2 Doom Blade: Handles larger creatures effectively.

Against Control Decks:
+2 Negate: Counters key non-creature spells.
+1 Jace, Memory Adept: A strong finisher in grindy matchups.

Against Graveyard Strategies:
+2 Tormod's Crypt: Shuts down graveyard-based decks.
+2 Drown in the Loch: Provides flexible control.

Against Combo Decks:
+2 Thought Scour: Quick disruption that fuels your mill synergy.
-----------------------------------------------------------------------------------------------
Skill Level and Playability

"Mill Requiem" is ideal for players who enjoy strategic, control-oriented gameplay with a unique win condition. Success relies on precise timing of spells and managing both your board and opponents' resources.

Difficulty Level: Intermediate
Playstyle: Control with a focus on attrition and resource denial through milling.
Best For: Both 1v1 and multiplayer casual formats
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Quote:
"In the silence of forgotten memories, only echoes of defeat remain."

Last Update: 05/02/2025
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