Type: Deck Idea
Format (invalid) staStandard
Approx. Value:
$179.46

0 Likes 0 Comments
Avg. CMC 3.45
Card Color Breakdown
Card Type Breakdown

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Main Deck - 50 cards, 17 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (12)
1 Ghalta, Primal Hunger
$2.28 Legendary Creature - Elder Dinosaur
4 Growth-Chamber Guardian
$0.12 Creature - Elf Crab Warrior
2 Gruul Spellbreaker
$0.17 Creature - Ogre Warrior
2 Judith, the Scourge Diva
$0.18 Legendary Creature - Human Shaman
3 Rekindling Phoenix
$1.03 Creature - Phoenix
Instant (8)
4 Collision // Colossus
$0.15 Instant // Instant //
1 Giant Growth
$0.12 Instant
3 Shock
$0.05 Instant
Sorcery (7)
3 Adventurous Impulse
$0.03 Sorcery
1 Biogenic Upgrade
$0.08 Sorcery
3 Thud
$0.38 Sorcery
Land (23)
4 Blood Crypt
$15.14 Land - Swamp Mountain
4 Dragonskull Summit
$1.25 Land
4 Overgrown Tomb
$11.41 Land - Swamp Forest
4 Rootbound Crag
$2.62 Land
4 Stomping Ground
$11.25 Land - Mountain Forest
3 Woodland Cemetery
$1.03 Land
Sideboard - 15 cards, 6 distinct
Name  Edition $ Type Cost
Rarity Color
Instant (3)
3 Shivan Fire
$0.02 Instant
Sorcery (10)
2 Act of Treason
$0.03 Sorcery
2 Divest
$0.04 Sorcery
4 Duress
$0.04 Sorcery
2 Lava Coil
$0.07 Sorcery
Enchantment (2)
2 Cindervines
$0.23 Enchantment
Scratchpad - 0 cards, 0 distinct
Cards in the scratchpad represent cards that you are considering for this deck, but are not actually in the built deck. They do not count towards the in built decks count shown in your inventory. If you are using the Auto Trade feature, they will be still be marked for trade although cards in your main deck and sideboard will not.
No cards here. :(

Notes
 
MISSING CARDS FROM WAR
4 Dreadhorde Butcher
3 Dreadhorde Arcanist
3 Krenko, Tin Street Kingpin



Frank Karsten's Jund Thud Deck
https://www.channelfireball.com/articles/this-new-standard-deck-can-pull-off-a-turn-3-kill-around-6-of-the-time/
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Not only can this Standard deck kill on turn three, but Frank Karsten ran the numbers and it can do so around 6% of the time. Let’s take a look!

There are two combos this deck can assemble quickly:

Turn two: Dreadhorde Butcher, attack.

Turn three: Colossus the Butcher, attack for 6. Postcombat, Thud the opponent. Thud does 7, the Butcher trigger does 7, and that’s 21.

You can also substitute Dreadhorde Arcanist in, which casts Colossus from the graveyard, dealing 9 from the attack and 9 more from Thud, leaving you a Shock (or Shockland) short of 20.

The deck can also operate as a Jund beatdown deck, so it’s not all-in on the combo. For more details, including Frank explaining the turn three percentages, take a look at Frank’s article on the deck here.

Of course, this deck wouldn’t be complete without cards from War of the Spark, which you can preorder now. Both Dreadhorde Butcher and Dreadhorde Arcanist have a ton of potential, and this isn’t the only deck that will look to utilize them.

LSV
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