Type: Deck Idea
Format (invalid)
vinVintage
Approx. Value:
$3,438.35
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Avg. CMC 2.63
Card Color Breakdown
Card Type Breakdown

Tarkir: Dragonstorm
releases on April 11, 2025!

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Tarkir: Dragonstorm
releases on April 11, 2025!

Buy on CardKingdom Buy on TcgPlayer
Main Deck - 60 cards, 25 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (3)
3 Snapcaster Mage
$14.60 Creature - Human Wizard
Instant (24)
4 Brainstorm
$1.31 Instant
3 Counterspell
$1.39 Instant
4 Dig Through Time
$0.46 Instant
1 Fire // Ice
$0.12 Instant // Instant //
4 Force of Will
$61.02 Instant
1 Pyroblast
$5.33 Instant
2 Spell Pierce
$0.15 Instant
1 Spell Snare
$6.55 Instant
4 Swords to Plowshares
$1.31 Instant
Sorcery (6)
1 Council's Judgment
$0.66 Sorcery
4 Preordain
$0.75 Sorcery
1 Supreme Verdict
$1.75 Sorcery
Artifact (2)
2 Engineered Explosives
$6.70 Artifact
Planeswalker (4)
1 Elspeth, Knight-Errant
$7.61 Legendary Planeswalker - Elspeth
3 Jace, the Mind Sculptor
$15.65 Legendary Planeswalker - Jace
Land (21)
1 Academy Ruins
$16.06 Legendary Land
1 Arid Mesa
$22.15 Land
4 Flooded Strand
$11.58 Land
3 Island
$0.14 Basic Land - Island
1 Mountain
$0.10 Basic Land - Mountain
2 Plains
$0.07 Basic Land - Plains
4 Scalding Tarn
$21.82 Land
3 Tundra
$483.25 Land - Plains Island
2 Volcanic Island
$688.55 Land - Island Mountain
Sideboard - 15 cards, 11 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (6)
2 Containment Priest
$0.61 Creature - Human Cleric
1 Kor Firewalker
$0.13 Creature - Kor Soldier
3 Vendilion Clique
$2.56 Legendary Creature - Faerie Wizard
Instant (5)
2 Flusterstorm
$6.33 Instant
1 Hydroblast
$2.96 Instant
1 Pyroblast
$5.33 Instant
1 Red Elemental Blast
$7.86 Instant
Sorcery (2)
1 Pyroclasm
$0.25 Sorcery
1 Supreme Verdict
$1.75 Sorcery
Artifact (1)
1 Grafdigger's Cage
$3.02 Artifact
Enchantment (1)
1 Back to Basics
$6.13 Enchantment

Notes
 
2015/Mar/16 Monday Night Legacy Report:
Match 1: Esper Deathblade (0-1-1)
Game 1: I won the die roll but mulled to 5. I made a terrible turn 2 play error: my opponent had 2 lands in play, a fetch in the yard, and a Deathrite Shaman. He led off with a Thoughtseize as I had a Swords to Plowshares and a Spell Snare in hand (along with other pieces of permission). I responded by playing Swords on his Deathrite (which I shouldn't have done) and instead saving the Swords or Spell Snare for his incoming Stoneforge Mystic. Despite the mull to 5, numerous terrible plays, and not seeing a Jace, Brainstorm, Preordain, or Dig Through Time for literally 20 turns, the deck managed to go pretty far. Elspeth ultimated and ticked back up to 6 by which point he was able to get a True Name with Batterskull and Jitte online. I ran out of answers and gas. There wasn't time for a game 2 so we talked about our decks.

Match 2: Enchantress (1-2-0).
Game 1: Crushed by RIP/Helm.
Game 2: A timely Engineered Explosives did the trick as Jace ticked up and ultimated. Post-ultimate, continuous Engineered Explosives locked him out of ever playing a single card.
Game 3: Lost.
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