Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$32.88
Buy

0 Likes 0 Comments
Avg. CMC 2.88
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 26 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (21)
2 Blood Seeker
$0.17 Creature - Vampire Shaman
3 Bloodcrazed Neonate
$0.05 Creature - Vampire
1 Child of Night
$0.06 Creature - Vampire
2 Crossway Vampire
$0.11 Creature - Vampire
1 Falkenrath Marauders
$0.23 Creature - Vampire Warrior
2 Falkenrath Noble
$0.28 Creature - Vampire Noble
2 Markov Patrician
$0.09 Creature - Vampire
1 Night Revelers
$0.08 Creature - Vampire
2 Rakish Heir
$0.24 Creature - Vampire
1 Sengir Vampire
$0.18 Creature - Vampire
2 Stromkirk Patrol
$0.03 Creature - Vampire Soldier
2 Vampire Interloper
$0.04 Creature - Vampire Scout
Instant (4)
2 Tribute to Hunger
$0.11 Instant
2 Vampiric Fury
$0.05 Instant
Sorcery (5)
1 Diabolic Tutor
$1.01 Sorcery
1 Fireball
$0.15 Sorcery
1 Night Terrors
$0.03 Sorcery
1 Tectonic Rift
$0.04 Sorcery
1 Traitorous Blood
$0.11 Sorcery
Artifact (4)
1 Cobbled Wings
$0.03 Artifact - Equipment
2 Mask of Avacyn
$2.73 Artifact - Equipment
1 Traveler's Amulet
$0.07 Artifact
Enchantment (2)
1 Curse of Stalked Prey
$0.41 Enchantment - Aura Curse
1 Gruesome Deformity
$0.07 Enchantment - Aura
Land (24)
12 Mountain
$0.09 Basic Land - Mountain
12 Swamp
$1.79 Basic Land - Swamp
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
With the "Carnival of Blood" deck in your hands, you're the leader of a clan of Vampires. These aren't the brooding, romantic ones that keep popping up in movies, but the real deal: vicious and ready to go on the hunt.

This deck starts the action early with a range of Vampires that cost two and three mana. Ideally, you'll be able to go on the offensive almost immediately. Many of the Vampires in this deck get larger if they deal combat damage to an opponent, so there's plenty of incentive to attack.

The other cards in your deck support your fighting forces. Some, like Gruesome Deformity and Cobbled Wings, give your Vampires evasion abilities. Others, like Tectonic Rift, knock potential blockers out of the way. And Fireball can take out a whole opposing army . . . or a whole opponent.

Given the speed and strength of your Vampire clan, it often won't take long for you to just roll over your opponent and win the game. But, if your opponent makes it to the late game, you have a back-up plan: late-game Vampires! Keep pounding away with Stromkirk Patrol, Sengir Vampire, and Falkenrath Marauders, and your opponent will eventually buckle and break. One great weapon is Falkenrath Noble, who drains away your opponent's life even if your Vampires are killed.

When it's time to modify the deck, seek out the services of Olivia Voldaren, a legendary Vampire who feeds on other creatures before making them her personal minions. Stromkirk Noble can also get your deck out to an explosive beginning, and there's not much Human opposition can do to stop it.
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