Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$7.28
Buy

0 Likes 0 Comments
Avg. CMC 3.48
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 23 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (20)
2 Acidic Slime
$0.11 Creature - Ooze
1 Arachnus Spinner
$0.22 Creature - Spider
2 Crimson Mage
$0.06 Creature - Human Shaman
1 Garruk's Companion
$0.13 Creature - Beast
1 Garruk's Horde
$0.20 Creature - Beast
3 Giant Spider
$0.03 Creature - Spider
1 Lightning Elemental
$0.08 Creature - Elemental
3 Llanowar Elves
$0.42 Creature - Elf Druid
1 Runeclaw Bear
$0.13 Creature - Bear
2 Stampeding Rhino
$0.03 Creature - Rhino
2 Stingerfling Spider
$0.06 Creature - Spider
1 Vastwood Gorger
$0.05 Creature - Wurm
Instant (5)
1 Fling
$0.06 Instant
2 Hunter's Insight
$0.23 Instant
1 Slaughter Cry
$0.02 Instant
1 Titanic Growth
$0.05 Instant
Sorcery (5)
1 Fireball
$0.15 Sorcery
1 Overrun
$0.38 Sorcery
3 Rampant Growth
$0.34 Sorcery
Artifact (2)
2 Greatsword
$0.09 Artifact - Equipment
Enchantment (3)
3 Arachnus Web
$0.07 Enchantment - Aura
Land (25)
18 Forest
$0.08 Basic Land - Forest
7 Mountain
$0.09 Basic Land - Mountain
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
If you believe that bigger is better, the "Entangling Webs" deck is right up your alley! Loaded with giant predators and crafty spiders, this deck is perfect for an all-out rumble in the jungle.

At the top end of the food chain are Garruk's Horde and Arachnus Spinner. The Horde is insanely big in its own right, plus it seeks out more creatures for you to cast! The Spinner lets your Spiders ensnare opposing creatures in Arachnus Webs, making it that much easier to attack. Don't be shy about attaching an Arachnus Web to a creature with power 4 or greater. It'll immobilize that creature for the rest of the turn, then after Arachnus Web is put into your graveyard, the Spinner's ability can search for it again!

The rest of the deck's creatures can do a little of everything. Stampeding Rhino and Vastwood Gorger are better at attacking. Giant Spider is better at blocking. Acidic Slime and Stingerfling Spider can take out an opposing permanent when they show up, then stick around to fight. Based on what your opponent has, you may want to attack witheverything you've got, play defense until you gain a creature advantage (or draw Overrun!), or send in just one big monster while the rest of your forces keep you safe.

If you enjoy playing this deck, a perfect addition is Garruk, Primal Hunter. He makes 3/3 Beasts, 7/7 Wurms, and rewards you for having high-powered creatures. Skinshifter is another dynamite choice, since it can transition between off ense and defense depending on what you need at the time
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