Type: Deck Idea
Format (invalid) modModern
Approx. Value:
$115.04

0 Likes 0 Comments
Avg. CMC 4.27
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 17 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (26)
3 Avalanche Riders
$0.31 Creature - Human Nomad
4 Deadshot Minotaur
$0.14 Creature - Minotaur
3 Igneous Pouncer
$0.10 Creature - Elemental
4 Jungle Weaver
$0.18 Creature - Spider
4 Monstrous Carabid
$0.17 Creature - Insect
4 Street Wraith
$0.27 Creature - Wraith
4 Valley Rannet
$0.06 Creature - Beast
Instant (7)
3 Beast Within
$1.10 Instant
4 Violent Outburst
$0.36 Instant
Sorcery (7)
4 Demonic Dread
$0.24 Sorcery
3 Living End
$6.33 Sorcery
Land (20)
1 Dryad Arbor
$8.53 Land Creature - Forest Dryad
3 Forest
$0.08 Basic Land - Forest
1 Kessig Wolf Run
$0.62 Land
5 Mountain
$0.09 Basic Land - Mountain
4 Stomping Ground
$11.23 Land - Mountain Forest
6 Swamp
$1.71 Basic Land - Swamp
Sideboard - 15 cards, 5 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (14)
2 Brindle Boar
$0.07 Creature - Boar
4 Faerie Macabre
$4.73 Creature - Faerie Rogue
4 Ingot Chewer
$0.17 Creature - Elemental
4 Shriekmaw
$0.22 Creature - Elemental
Instant (1)
1 Gnaw to the Bone
$0.20 Instant

Notes
 
http://www.channelfireball.com/articles/woo-brews-cheap-modern-toys/

Next up we have the budget version of Living End. This is the deck I recommend to the aspiring Grand Prix or PTQ grinders—the eventual Pro Tour Players. Living End began as a brew but is now an established force of the Modern metagame, after taking two of the Top 8 slots in the last major Modern event. A budget version of the deck is a good starting point that will eventually lead to a completed top tier deck.

A budget version of this deck easily be assembled without giving up too much consistency or power. Sacrifices must be made, swapping [card]Avalanche Riders[/card] in for [card]Fulminator Mage[/card] and making do with whatever lands we have at our disposal. Some of the time this will come back to bite us, but most of the time it will not, and we have a top tier deck on the cheap.

The deck is also splashy and grindy while being something completely different. I have been playing the deck since winter of 2009 and still find enjoyment in playing it. That's shelf life.

Over a third of our deck is cycling creatures that allow us to churn through our deck, hitting land drops while filling our graveyard. From there, a [card]Demonic Dread[/card] or [card]Violent Outburst[/card] WILL cast [card]Living End[/card], forcing the opponent to sacrifice all of their creatures, returning all of our monsters to the field.

Yes, this deck is pretty unfair.

The main issue now is deciding what lands to play, and the options really expand with your budget. Access to [card]Stomping Grounds[/card], [card]Overgrown Tomb[/card], and [card]Blood Crypt[/card] are really nice with the land cyclers we are playing, but we can get by with basics. [card]Blackcleave Cliffs[/card] and [card]Copperline Gorge[/card] are some nice options, while [card]Karplusan Forest[/card], [card]Sulfurous Springs[/card], and [card]Llanowar Wastes[/card] offer us some painful alternatives. [card]Verdant Catacombs[/card] is nice, but again, basics will get there more often than not. The choice is yours!

As long as Living End remains unbanned I promise this deck is good for cheap wins.

Living End Sideboard

I've also included a pretty potent and extremely budget sideboard that wouldn't change too much given unlimited money. Personally, I would play [card]Leyline of the Void[/card] over [card]Faerie Macabre[/card], but this is about what I played in my last Modern Grand Prix.

[deck]4 Faerie Macabre
1 Gnaw to the Bone
2 Brindle Boar
4 Ingot Chewer
4 Shriekmaw[/deck]

This gives us some options to attack the graveyard, gain life, kill artifacts, and kill creatures.
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