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- modEXP_Aristocrats
- modEXP_Bant Tempo
- modEXP_Bogles
- modEXP_Burn
- vinEXP_Delver
- modEXP_Delver
- legEXP_Demonlord
- modEXP_Devoted Druid
- legEXP_Jund
- legEXP_Knights
- legEXP_Melira Pod
- modEXP_Orzhov Combo
- legEXP_Pauper_Affinity
- legEXP_Pauper_Boogles
- modEXP_Pauper_Eldra ...
- legEXP_Pauper_Goblins
- legEXP_Pauper_Tron
- legEXP_Rock
- modEXP_Simic
- modEXP_Soul Sisters
- modEXP_STD_BWR_Ange ...
- modEXP_STD_UWR control
- modEXP_Tribal_Human ...
- legEXP_Tribal_Under ...
- modUW_Death and Taxes
- modUW_Heroic Tempo
- legUWR_Midrange
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- legCopy of EXP_Heir ...
- legCopy of EXP_Paup ...
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- legEXP_Heirloom_Esp ...
- legEXP_Heirloom_GR_ ...
- legEXP_Heirloom_GW ...
- modEXP_Heirloom_Jund
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- legEXP_Heirloom_Rea ...
- modEXP_Heirloom_The ...
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- legEXP_Pauper_Affinity
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- vinEXP_Pauper_Caw B ...
- vinEXP_Pauper_Delver
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- legEXP_Pauper_GB Rock
- legEXP_Pauper_Mono ...
- vinEXP_Pauper_Reani ...
- legEXP_Pauper_Tron
- legEXP_Pauper_WW
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- modBASE_BG Rock
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- modCopy of EXP_Mode ...
- modCopy of Modern_D ...
- modCopy of Modern_G ...
- vinCopy of temp_wan ...
- modEXP_ Modern_G_Mi ...
- modEXP_Blue Moon
- modEXP_BUG_Mid
- legEXP_Dega _Mid
- modEXP_Dega_Aggro
- modEXP_DEGA_MIDRANGE
- modEXP_Esper Midrange
- vinEXP_Esper_Control
- modEXP_GB_Rock
- modEXP_Jund
- legEXP_Leg_Elves
- legEXP_Leg_Merfolk
- legEXP_Leg_Reanimator
- vinEXP_Legacy_G_Mon ...
- modEXP_Modern_D&T
- modEXP_Modern_Death ...
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- modEXP_Modern_GR Fires
- modEXP_Modern_GRW_Z ...
- modEXP_Modern_GW_Bo ...
- vinEXP_Modern_GW_Ge ...
- modEXP_Modern_GW_Ha ...
- modEXP_Modern_GWb_D ...
- modEXP_Modern_GWR_I ...
- modEXP_Modern_GWU_M ...
- modEXP_Modern_Nyxwave
- legEXP_Modern_Pod
- modEXP_Modern_Project
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- modEXP_Modern_Proje ...
- modEXP_Modern_Proje ...
- modEXP_Modern_Proje ...
- modEXP_Modern_R Red ...
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- modEXP_Modern_RGw_Z ...
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- modEXP_Modern_RW_Norin
- modEXP_Modern_Trap
- legEXP_Modern_UG Po ...
- modEXP_Modern_UR_De ...
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- modEXP_Modern_UWr_C ...
- modEXP_Modern_UWr_C ...
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- modEXP_Modern_UWr_D ...
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- modEXP_Modern_UWR_M ...
- legEXP_Pauper_BG_Rock
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- vinEXP_Temp_Legacy_ ...
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- vinEXP_UWR Twin
- legIts a trap
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- modModern (MTGO)
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- vinRebels 2
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- vinTest_Elves
- modTest_Modern Elves
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- modTest_Modern_Espe ...
- legTest_Modern_UW Tron
- legTest_Reanimator
- vinwabts
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- legCopy of Pauper_B ...
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- modModern_RUG_Delve ...
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- legPauper_GWr_Bogle ...
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- vinPauper_U_Delver
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- legPauper_UB
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- vinWants_Legacy_Burn
- legWants_Legacy_Delver
- legwants_legacy_mav ...
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- modwants_trea hunt
- modwants_URx
- legwants_uw_caw blade
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- modwants_w_sisters
- modwants_WRx
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- legEXP_Pauper_Madness
- vinEXP_Pauper_Midni ...
- vinEXP_Pauper_UW Je ...
- legEXP_Pauper_UW_To ...
- legPauper W Aggro
- legPauper_Buy List
- legPauper_G_Elves ( ...
- legPauper_G_Ramp (M ...
- legPauper_G_Stompy ...
- legPauper_G_Stompy ...
- legPauper_G_XLS (MTGO)
- legPauper_GW_Bogles ...
- legPauper_Ideas
- legPauper_R_Burn (M ...
- legPauper_R_Burn v2 ...
- legPauper_R_Goblins ...
- legPauper_R_Goblins ...
- vinPauper_Ramp
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- vinPauper_U_Delver ...
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- legPauper_U_High Tide
- vinPauper_UGr_Delve ...
- vinPauper_UR_Delver ...
- vinPauper_UR_Storm
- legPauper_W_Aggro v ...
- legPauper_W_Martyr ...
- legPauper_W_Soul Si ...
- legPauper_Wants
- legPauper_WW
- modBoros Battalion ...
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- legCopy of Legacy_R ...
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- legCopy of Pauper
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- modCopy of temp_wan ...
- modCopy of Wants_DT
- legCopy of Wants_GB ...
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- modCopy of wants_tr ...
- vinEDH_Buys
- vinEDH_G_Yisan's El ...
- vinEDH_GW_Sisay (MTGO)
- legEDH_Plan B
- vinEDH_Sisay_Wants
- vinEDH_UW_Geist (MTGO)
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- staexp
- modEXP_budget_shamans
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- legEXP_Legacy_GWR_G ...
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- legEXP_Legacy_R_Bur ...
- legEXP_Legacy_Rb_Co ...
- modEXP_Modern_D&T ( ...
- modexp_modern_GW_Bo ...
- vinEXP_Modern_Zur W ...
- modEXP_Pauper_BW_De ...
- legEXP_Pauper_C_Eld ...
- modEXP_Pauper_Gond
- legEXP_Pauper_ideas
- vinEXP_Pauper_Prowess
- vinEXP_Pauper_UG_In ...
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- vinEXP_Pauper_W_Sol ...
- vinEXP_Wants_BW Blade
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- modGruul Siege Plus
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- vinLegacy_Wants (MTGO)
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- legPauper_?_Lantern ...
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- legPauper_UR Delver
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- staJUND_MIDRANGE
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- staPyre
- staR_Alchemy Burn
- staR_BURN
- staR_MADNESS
- staR_SLIGH
- staR_SLIGH 2
- staR_WIZARDS
- staRB_VAMPIRES
- staRB_VAMPIRES ALCH
- hisRB_VAMPIRES HIST
- stasligh
- staWR_BURN
- staxerox
- staBR MIDRANGE DEC21
- staCopy of legacy e ...
- staCopy of Legacy_G ...
- staCopy of Wants_Le ...
- staGRIXIS CONTROL D ...
- staGRIXIS DS DEC21
- staGRIXIS DS JL
- staGRIXIS TEMPO
- staHist_Monument_Jun21
- staHist_Phoenix_Nov21
- staHist_UR_Delver_D ...
- stamodern jund want ...
- stapost buys 2022
- staUB DELVER DEC21
- staur delver wants 22
-
Avg. CMC 2.0 |
Card Color Breakdown |
Card Type Breakdown |
Main Deck - 44 cards, 16 distinct
Columns
Name | Edition | $ | Type | Cost | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rarity | Color | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Creature (2) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Spellskite | $5.15 | Artifact Creature - Phyrexian Horror | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Instant (13) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Boros Charm | $3.49 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Dromoka's Command | $0.44 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 | Mindbreak Trap | $21.78 | Instant - Trap | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Valorous Stance | $0.05 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sorcery (4) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Glittering Wish | $0.36 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Artifact (5) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Engineered Explosives | $6.79 | Artifact | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Grafdigger's Cage | $2.73 | Artifact | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Torpor Orb | $2.33 | Artifact | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Enchantment (2) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Ghostly Prison | $5.41 | Enchantment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Land (18) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Brushland | $3.08 | Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | City of Brass | $14.96 | Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Horizon Canopy | $3.37 | Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Mana Confluence | $31.23 | Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Stirring Wildwood | $0.50 | Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Wooded Bastion | $12.52 | Land |
Sideboard - 0 cards, 0 distinct
No cards here. :(
|
Notes
MODERN
Tron - watch for sweepers, umbras are useful. you don't auto lose to T3 Karn, but oblivion stone is rough, so don't mulligan everything without ethereal armor/coronet type clock. If you're going down to 4/5 cards you better have disruption and a creature.
UWr - you blank their removal, beware of snapcaster/restoration angel, and swing on to victory. On your slow draws they may be able to chain cryptics and win, but that's about it. If they run sweepers, keep your umbras.
Affinity - Stoney Silence, spider umbra and spirit mantle.
Scapeshift - There's really no good ways to interact with them; a non nature's claim (the 4 life you give away hurts) enchantment removal on prismatic omen builds and hope you can dismember their spellskite instead of pathing it. Your own Spellskite might make them wait an extra turn or two depending how much life you've lost. You really need 4 toughness by t2, and sometimes you've just gotta get big with Spiritdancer.
Soul Sister - this one is good for laughs. watch out for celestial flare, so split your auras
Twin - Fairly annoying. exarch's have huge butts, so sometimes you don't get to swing early. Spirit mantle can pull double duty, suppression field also helps. You can't be too slow or they start coming at you with mites.
Pod - In general, Suppression Field does some work and stoney silence can stall a bit. Against Melira rip also stalls and watch out for orzhov pontiff/qasali pridemage. Don't run into kikipod much, I feel it's easier.
Living end - they will cascade early and often. sandbag a creature and some auras. Retether is okay here, but I don't like the card anywhere else, i lied maybe against Tron.
Burn - leyline + more lifegain and go to town
UR storm - remove electromancer/ascension. If you can't, get aggressive starts and have them attempt to go off prematurely.
Infect - you need early removal or spellskite, they are way faster.
Merfolk - they can get pretty aggressive, spreading seas is very effective.
Zoo - very aggressive, so just stall and lifegain first-strike your way to a win.
Fae - this can be troublesome. They have discard, relevant counters against us, while putting a reasonable clock back on us, and can have sac effects. Leyline up and start trampling over tokens.
Twin - In, 3 Nature's Claim, 3 Suppression Field, 2 Gaddock Teeg, Out, 3 Spirit Mantle, 1 Unflinching Courage, 2 Kor Spiritdancer, 1 Spider Umbra.
Pod - In, 2 Stony Silence, 2 Nature's Claim, 1 Rest in Peace, Out, 2 Spirit Mantle, 1 Spirit Link, 2 Spider Umbra
Affinity - In, 2 Stony Silence, 2 Suppression Field, 3 Nature's Claim, Out, 3 Path to Exile, 3 Spirit Mantle, 1 Unflinching Couragge
Scapeshift - In, 2 Gaddock Teeg, 2 Nature's Claim, Out, 2 Kor Spiritdancer, 2 Spirit Mantle
GBx - In, 3 Rest in Peace, Out, 2 Spirit Mantle, 1 Unflinching Courage
http://magic.tcgplayer.com/db/deck.asp?deck_id=1198557
LEGACY
http://www.legacy-france.org/index.php?showtopic=7996&hl=+hexproof%20+auras
http://www.magic-ville.com/fr/decks/showdeck.php?263450
http://www.magic-ville.com/fr/decks/showdeck.php?349307
Tron - watch for sweepers, umbras are useful. you don't auto lose to T3 Karn, but oblivion stone is rough, so don't mulligan everything without ethereal armor/coronet type clock. If you're going down to 4/5 cards you better have disruption and a creature.
UWr - you blank their removal, beware of snapcaster/restoration angel, and swing on to victory. On your slow draws they may be able to chain cryptics and win, but that's about it. If they run sweepers, keep your umbras.
Affinity - Stoney Silence, spider umbra and spirit mantle.
Scapeshift - There's really no good ways to interact with them; a non nature's claim (the 4 life you give away hurts) enchantment removal on prismatic omen builds and hope you can dismember their spellskite instead of pathing it. Your own Spellskite might make them wait an extra turn or two depending how much life you've lost. You really need 4 toughness by t2, and sometimes you've just gotta get big with Spiritdancer.
Soul Sister - this one is good for laughs. watch out for celestial flare, so split your auras
Twin - Fairly annoying. exarch's have huge butts, so sometimes you don't get to swing early. Spirit mantle can pull double duty, suppression field also helps. You can't be too slow or they start coming at you with mites.
Pod - In general, Suppression Field does some work and stoney silence can stall a bit. Against Melira rip also stalls and watch out for orzhov pontiff/qasali pridemage. Don't run into kikipod much, I feel it's easier.
Living end - they will cascade early and often. sandbag a creature and some auras. Retether is okay here, but I don't like the card anywhere else, i lied maybe against Tron.
Burn - leyline + more lifegain and go to town
UR storm - remove electromancer/ascension. If you can't, get aggressive starts and have them attempt to go off prematurely.
Infect - you need early removal or spellskite, they are way faster.
Merfolk - they can get pretty aggressive, spreading seas is very effective.
Zoo - very aggressive, so just stall and lifegain first-strike your way to a win.
Fae - this can be troublesome. They have discard, relevant counters against us, while putting a reasonable clock back on us, and can have sac effects. Leyline up and start trampling over tokens.
Twin - In, 3 Nature's Claim, 3 Suppression Field, 2 Gaddock Teeg, Out, 3 Spirit Mantle, 1 Unflinching Courage, 2 Kor Spiritdancer, 1 Spider Umbra.
Pod - In, 2 Stony Silence, 2 Nature's Claim, 1 Rest in Peace, Out, 2 Spirit Mantle, 1 Spirit Link, 2 Spider Umbra
Affinity - In, 2 Stony Silence, 2 Suppression Field, 3 Nature's Claim, Out, 3 Path to Exile, 3 Spirit Mantle, 1 Unflinching Couragge
Scapeshift - In, 2 Gaddock Teeg, 2 Nature's Claim, Out, 2 Kor Spiritdancer, 2 Spirit Mantle
GBx - In, 3 Rest in Peace, Out, 2 Spirit Mantle, 1 Unflinching Courage
http://magic.tcgplayer.com/db/deck.asp?deck_id=1198557
LEGACY
http://www.legacy-france.org/index.php?showtopic=7996&hl=+hexproof%20+auras
http://www.magic-ville.com/fr/decks/showdeck.php?263450
http://www.magic-ville.com/fr/decks/showdeck.php?349307
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