Type: Deck Idea
Format (legal 👍) legLegacy
Approx. Value:
$68.91
Buy

0 Likes 0 Comments
Avg. CMC 3.5
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 24 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (21)
1 Brutalizer Exarch
$0.17 Creature - Phyrexian Cleric
1 Darksteel Sentinel
$0.20 Artifact Creature - Golem
3 Garruk's Packleader
$0.23 Creature - Beast
4 Maul Splicer
$0.13 Creature - Phyrexian Human Artificer
4 Overgrown Battlement
$0.31 Creature - Wall
1 Precursor Golem
$0.22 Artifact Creature - Golem
1 Sundering Titan
$0.40 Artifact Creature - Golem
1 Tangle Golem
$0.12 Artifact Creature - Golem
1 Vital Splicer
$0.18 Creature - Phyrexian Human Artificer
4 Wall of Blossoms
$0.22 Creature - Plant Wall
Instant (9)
1 Beast Within
$1.53 Instant
4 Crop Rotation
$2.27 Instant
1 Fog
$0.36 Instant
1 Moment's Peace
$3.11 Instant
1 Respite
$0.24 Instant
1 Tangle
$6.60 Instant
Sorcery (8)
4 Ancient Stirrings
$0.29 Sorcery
1 Explore
$0.27 Sorcery
1 Mulch
$0.09 Sorcery
2 Sylvan Scrying
$0.23 Sorcery
Land (22)
10 Forest
$0.10 Basic Land - Forest
4 Urza's Mine
$1.22 Land - Urza’s Mine
4 Urza's Power Plant
$1.04 Land - Urza’s Power-Plant
4 Urza's Tower
$0.86 Land - Urza’s Tower
Sideboard - 22 cards, 10 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (8)
1 Brutalizer Exarch
$0.17 Creature - Phyrexian Cleric
1 Carven Caryatid
$0.26 Creature - Spirit
1 Obsianus Golem
$0.11 Artifact Creature - Golem
1 Phyrexian Hulk
$0.03 Artifact Creature - Phyrexian Golem
4 Wall of Roots
$0.21 Creature - Plant Wall
Instant (12)
1 Constant Mists
$13.00 Instant
4 Moment's Peace
$3.11 Instant
4 Tanglesap
$0.06 Instant
3 Terrifying Presence
$0.12 Instant
Sorcery (2)
2 Sylvan Scrying
$0.23 Sorcery

Notes
 
darksteel sentinel, elvish visionary, eternal witness, wall of , sundering titan.

do you have expedition map?  It might be better than realms uncharted here.  In fact, I'm almost certain it would be better.  Mulch would be better, too, if you have another.  Yeah, i'm thinking realms totally sucks in this deck.  If you have a single urza land out, you will get that one and reduce your chances of the other two.  The best use would actually be to trash a forest and whatever urza land you already have, slightly increasing your chances of drawing the urza lands you need.  Not a very good use of a card.  Even nature's lore is prob better.

Add infect stuff to discourage attacks in multi?

CARVEN CARYATID - good sub for wall of blossoms

Add terrifying presences; maybe replace the crummier golems...
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