Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$206.80

0 Likes 0 Comments
Avg. CMC 2.79
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 18 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (13)
4 Desecration Demon
$0.50 Creature - Demon
1 Erebos, God of the Dead
$17.37 Legendary Enchantment Creature - God
4 Gray Merchant of Asphodel
$0.59 Creature - Zombie
4 Lifebane Zombie
$0.21 Creature - Zombie Warrior
Instant (8)
2 Devour Flesh
$0.08 Instant
2 Hero's Downfall
$0.25 Instant
3 Magma Jet
$0.08 Instant
1 Ultimate Price
$0.11 Instant
Sorcery (8)
2 Dreadbore
$0.59 Sorcery
2 Mizzium Mortars
$0.91 Sorcery
1 Rakdos's Return
$0.60 Sorcery
3 Thoughtseize
$8.16 Sorcery
Artifact (2)
2 Whip of Erebos
$8.30 Legendary Enchantment Artifact
Enchantment (4)
4 Underworld Connections
$0.29 Enchantment - Aura
Land (25)
4 Blood Crypt
$15.13 Land - Swamp Mountain
1 Nykthos, Shrine to Nyx
$34.30 Legendary Land
3 Rakdos Guildgate
$0.12 Land - Gate
17 Swamp
$1.85 Basic Land - Swamp
Sideboard - 15 cards, 6 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (4)
4 Rakdos Cackler
$0.14 Creature - Devil
Instant (4)
4 Pharika's Cure
$0.04 Instant
Sorcery (5)
1 Rakdos's Return
$0.60 Sorcery
3 Slaughter Games
$0.19 Sorcery
1 Thoughtseize
$8.16 Sorcery
Artifact (2)
2 Ratchet Bomb
$0.35 Artifact

Notes
 
GAMEPLAN
----------------------------

Black devotion splashing red for the extra discard/agression. Main Idea is the standard black devotion gameplan of surviving with hand disruption + removal until your demons and gray merchants do work.

If vs aggro - side in extra removal (pharka's cure + rachet bomb), side out erebos, and discard. This matchup is pretty poor for this deck, because mass removal is very limited here.

If vs control - side in the extra discard, especially slaughter games to get rid of win conditions (aetherling or revelation), side in cacklers to get more aggressive. Side out removal.

If vs midrange - This deck should destroy midrange, just get rid of threats that are hard to deal with with discard, then use removal on the rest.

Mirror - Slaughter games will shine here. If you use slaughter games on merchant, you pretty much screw their gameplan.
Another target for slaughter games is underwold connections, if they don't hit a connections on turn 3, you can cripple their draw engine, and then grind out a win.


Possible Edits:
------------------------------------------------
drop some lifebane zombies for nightvale spectre (better blocker, more devotion)
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