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Main Deck - 51 cards, 18 distinct
Columns
Name  Race Type Cost Edition
Unit (24)
3 Descendant of Indraugnir High Elf Unit 6 + The Silent Forge
3 Elven Scout High Elf Unit 1 + Karaz a Karak
3 Envoy from Averlorn High Elf Unit 1 + Assault on Ulthuan
3 Great Fire Dragon High Elf Unit 5 + Days of Blood
3 Hawkeye Archer High Elf Unit 2 + Fiery Dawn
3 Moon Dragon High Elf Unit 7 + Chaos Moon
3 Shadow Warrior High Elf Unit 2 + Assault on Ulthuan
3 Star Dragon High Elf Unit 10 + Realm of the Phoenix King
Tactic (10)
3 Convocation of Eagles High Elf Tactic 0 + City of Winter
2 Flames of the Phoenix High Elf Tactic 4 + Assault on Ulthuan
3 Fury of Aenarion High Elf Tactic 2 + Fiery Dawn
2 Gift of Life High Elf Tactic 1 + Assault on Ulthuan
Quest (3)
3 Through All of Time High Elf Quest 0 + Shield of the Gods
Support (14)
2 Citadel of Dusk High Elf Support 2 + March of the Damned
3 Dragon's Lair High Elf Support 4 + Chaos Moon
3 Judgement of Loec High Elf Support 1 + Legends
3 Outlying Tower High Elf Support 1 + Oaths of Vengeance
3 Tor Elyr High Elf Support 2 + Fragments of Power
Sideboard - 16 cards, 7 distinct
Name  Race Type Cost Edition
Unit (7)
3 Dreamer of Dragons High Elf Unit 3 + Redemption of a Mage
2 Forest Dragon Neutral Unit 6 Fiery Dawn
2 Valorous Mage High Elf Unit 2 + The Eclipse of Hope
Tactic (9)
2 Perfecting the Spell High Elf Tactic 2 + The Eclipse of Hope
3 Purged by Flame High Elf Tactic 1 + The Accursed Dead
3 Scroll of Asur High Elf Tactic 0 + The Fall of Karak Grimaz
1 Shield of Saphery High Elf Tactic 1 + Signs in the Stars

Notes
 
- Dragon's Lair brings forth big beasts, protected by Tor Elyr.
- Judgement of Loec gives some unit control.
- Hawkeye Archers and Shadow Warriors put the pressure on early.
- Elven Scouts and Through All of Time help preparing the Lair faster.
- Flames of the Phoenix allow a possibility to reset the units situation, which might be a good call when you have 1 or more Dragon's Lairs and can deploy them relatively fast + buildings in Kingdom allow redeploying cheaper units.

Quite fine deck already earlier. Revert back to it if this does not work.

Main changes: removed the spell and development themes, added early pressure and resets.
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