Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$7.03

0 Likes 0 Comments
Avg. CMC 2.86
Card Color Breakdown
Card Type Breakdown

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Main Deck - 40 cards, 25 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (14)
1 Abbey Griffin
$0.09 Creature - Griffin
1 Avacyn's Pilgrim
$0.41 Creature - Human Monk
2 Briarpack Alpha
$0.05 Creature - Wolf
1 Chapel Geist
$0.02 Creature - Spirit
1 Cloistered Youth // Unholy Fiend
$0.03 Creature - Human // Creature - Horror
1 Grizzled Outcasts // Krallenhorde Wantons
$0.06 Creature - Human Werewolf // Creature - Werewolf
1 Kessig Recluse
$0.13 Creature - Spider
1 Silverchase Fox
$0.03 Creature - Fox
1 Somberwald Dryad
$0.06 Creature - Dryad
1 Thraben Purebloods
$0.04 Creature - Dog
1 Ulvenwald Bear
$0.18 Creature - Bear
1 Ulvenwald Mystics // Ulvenwald Primordials
$0.07 Creature - Human Shaman Werewolf // Creature - Werewolf
1 Villagers of Estwald // Howlpack of Estwald
$0.06 Creature - Human Werewolf // Creature - Werewolf
Instant (4)
1 Hunger of the Howlpack
$0.09 Instant
1 Moment of Heroism
$0.03 Instant
1 Rally the Peasants
$0.12 Instant
1 Rebuke
$0.04 Instant
Sorcery (2)
1 Devil's Play
$0.17 Sorcery
1 Travel Preparations
$0.06 Sorcery
Enchantment (3)
1 Bonds of Faith
$0.04 Enchantment - Aura
1 Burden of Guilt
$0.04 Enchantment - Aura
1 Feed the Pack
$0.48 Enchantment
Land (17)
8 Forest
$0.08 Basic Land - Forest
1 Mountain
$0.09 Basic Land - Mountain
8 Plains
$0.06 Basic Land - Plains
Sideboard - 22 cards, 21 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (5)
1 Bloodcrazed Neonate
$0.05 Creature - Vampire
1 Delver of Secrets // Insectile Aberration
$0.52 Creature - Human Wizard // Creature - Human Insect
1 Forge Devil
$0.05 Creature - Devil
1 Kindercatch
$0.03 Creature - Spirit
1 Sanctuary Cat
N/A Creature - Cat
Instant (2)
1 Feeling of Dread
$0.11 Instant
1 Ranger's Guile
$0.05 Instant
Sorcery (4)
1 Artful Dodge
$0.51 Sorcery
1 Deadly Allure
$0.17 Sorcery
1 Mulch
$0.08 Sorcery
1 Spider Spawning
$0.22 Sorcery
Artifact (2)
1 Cellar Door
$0.11 Artifact
1 Demonmail Hauberk
$0.10 Artifact - Equipment
Enchantment (4)
1 Curse of Echoes
$0.56 Enchantment - Aura Curse
1 Curse of Thirst
$0.17 Enchantment - Aura Curse
1 Furor of the Bitten
$0.05 Enchantment - Aura
1 Gruesome Deformity
$0.07 Enchantment - Aura
Land (5)
2 Island
$0.12 Basic Land - Island
1 Moorland Haunt
$0.23 Land
1 Mountain
$0.09 Basic Land - Mountain
1 Plains
$0.06 Basic Land - Plains

Notes
 
WBR 2-0-0
+1 Ranger's Guile
-1 Hunger of the Howl

UB 0-2-0 Big attackers
Games 1 started with 2 Plains and all green cards with casting 4 above. Decided to mulligan and got no lands. Mulligan again and lost to big attackers.
* May be I should have not mulligan :(

Game 2
+1 Ranger's Guile
+1 Forge Devil
+2 Mountains
-1 Hunger of the Howl
-1 Travel Preparation
-1 Plains
-1 Forest
Starting hand with 2 Forest with good mix of casting cost and color. Decided not to mulligan. Did not draw 3rd land on turn three. Turn four played 3rd land. Got really behind the board. Did not draw 4th land on turn five. Played 4th land on turn six and needed a 5th land on turn 7 to survive but it won't come until 5 more turns later.

WGR 2-0-0
+1 Ranger's Guile
-1 Hunger of the Howl

Prizes: 2 packs

Notes:
1. Wanted to draft white: First pack picked Briarpack Alpha, passing Burden of Guilt.
2. 2nd pick saw another Burden of Guilt and took it.
3. 3rd pick Briarpack Alpha, going in green.
4. 4th pick Feed the Pack, definitely going green.
5. Third pack opened Devil's Play and Kessig Cagebreakers. Splash-able and I don't have one, picked Devil's Play. It won me one game.
6. Drew Feed the Pack once, didn't need it to win that game.
7. Hunger of the Howl is uesless in most of the cases, while Ranger's Guile is a better combat trick.
8. Rally the Peasant's can be cast early in the game, even if only two creatures get through.
9. MVP: Briarpack Alpha
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