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Main Deck - 60 cards, 27 distinct
Columns
Name  Race Type Cost Edition
Unit (28)
2 Forest Dragon Neutral Unit 6 Fiery Dawn
2 Highborn Champion Neutral Unit 4 Hidden Kingdoms
2 Kindred of Laith-Kourn Neutral Unit 3 City of Winter
2 Nimble Spearman Neutral Unit 2 Omens of Ruin
2 Shadow Sentinel Neutral Unit 2 Legends
2 Shrouded Waywatcher Neutral Unit 5 Hidden Kingdoms
2 Spellsinger Neutral Unit 2 Chaos Moon
2 Spellweaver Neutral Unit 2 The Ruinous Hordes
2 Spellweaver of Kel-Isha Neutral Unit 3 Hidden Kingdoms
2 Thornflesh Dryad Neutral Unit 4 Chaos Moon
2 Treeman Ancient Neutral Unit 5 The Twin Tailed Comet
2 Wardancer Neutral Unit 5 The Eclipse of Hope
2 Warhawk Rider Neutral Unit 4 The Inevitable City
2 Wild Rider Neutral Unit 3 Legends
Legend (3)
3 Ariel. Queen in the Woods Neutral Legend 4 Hidden Kingdoms
Tactic (12)
3 Dance to Loec Neutral Tactic 0 Fragments of Power
3 Fury of the Forest Neutral Tactic 3 Hidden Kingdoms
3 Pageant of Shrikes Neutral Tactic 2 City of Winter
3 The Wild Hunt Neutral Tactic 4 Fiery Dawn
Quest (3)
3 Border Patrol Neutral Quest 1 Portent of Doom
Support (14)
2 Asrai Longbow Neutral Support 2 The Eclipse of Hope
2 Forgotten Cairn Neutral Support 2 The Twin Tailed Comet
2 Sacred Glade Neutral Support 3 Signs in the Stars
2 Stag of the Sacred Glade Neutral Support 2 Realm of the Phoenix King
2 Talismanic Tatoos Neutral Support 2 Shield of the Gods
2 The Oak of Ages Neutral Support 3 Hidden Kingdoms
2 Wildwood Grove Neutral Support 2 Hidden Kingdoms
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
This set of 10 "legacy" lists is intended to provide owners and lovers of this game a balanced collection of decks, one from each clan, that can be built and kept from a single collection. This will make it easier to play with friends who might enjoy the game, but for obvious reasons won't be able to go and buy cards from their local game shop.

What's this all about? Read this thread (https://community.fantasyflightgames.com/topic/248390-balanced-deck-builds/) to understand the basic idea and constraints I've adhered to when compiling these lists.

I'll gladly take feedback / suggested changes to each deck, just keep all nine other decks in mind for any changes you make. I've purposefully not allowed any clan to become too over-powered relative to the others. Of course you might make a deck more consistent and competitive by trimming it down to 50 cards and playing triples instead of doubles of selected cards, but that's not the purpose either.

Let me know what you think!
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