Type: Deck Idea
Format (legal 👍) legLegacy
Approx. Value:
$18.79
Buy

0 Likes 0 Comments
Avg. CMC 3.04
Card Color Breakdown
Card Type Breakdown

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Main Deck - 40 cards, 28 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (15)
1 Armored Skaab
$0.05 Creature - Zombie Warrior
1 Crossway Vampire
$0.11 Creature - Vampire
1 Erdwal Ripper
$0.06 Creature - Vampire
1 Evil Twin
$0.44 Creature - Shapeshifter
1 Flayer of the Hatebound
$0.45 Creature - Devil
1 Hinterland Hermit // Hinterland Scourge
$0.08 Creature - Human Werewolf // Creature - Werewolf
1 Nearheath Stalker
$0.05 Creature - Vampire Rogue
1 Night Revelers
$0.08 Creature - Vampire
1 Pitchburn Devils
$0.02 Creature - Devil
1 Screeching Bat // Stalking Vampire
$0.13 Creature - Bat // Creature - Vampire
1 Shriekgeist
$0.07 Creature - Spirit
1 Skaab Ruinator
$0.48 Creature - Zombie Horror
1 Stitcher's Apprentice
$0.06 Creature - Homunculus
1 Stormbound Geist
$0.11 Creature - Spirit
1 Stromkirk Captain
$0.34 Creature - Vampire Soldier
Instant (4)
1 Bone to Ash
$0.04 Instant
1 Dream Twist
$0.10 Instant
1 Geistflame
$0.08 Instant
1 Thought Scour
$0.28 Instant
Sorcery (3)
1 Chill of Foreboding
$0.09 Sorcery
1 Faithless Looting
$0.22 Sorcery
1 Mystic Retrieval
$0.19 Sorcery
Enchantment (1)
1 Claustrophobia
$0.03 Enchantment - Aura
Land (17)
1 Evolving Wilds
$0.07 Land
1 Ghost Quarter
$0.59 Land
7 Island
$0.13 Basic Land - Island
5 Mountain
$0.09 Basic Land - Mountain
3 Swamp
$1.79 Basic Land - Swamp
Sideboard - 58 cards, 54 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (21)
1 Ambush Viper
$0.10 Creature - Snake
1 Chapel Geist
$0.03 Creature - Spirit
1 Diregraf Ghoul
$0.05 Creature - Zombie
1 Elgaud Inquisitor
$0.02 Creature - Human Cleric
1 Gallows Warden
$0.10 Creature - Spirit
1 Gavony Ironwright
$0.04 Creature - Human Soldier
1 Grave Bramble
$0.02 Creature - Plant
1 Headless Skaab
$0.03 Creature - Zombie Warrior
1 Kessig Recluse
$0.13 Creature - Spider
1 Niblis of the Urn
$0.14 Creature - Spirit
1 Scorned Villager // Moonscarred Werewolf
$0.21 Creature - Human Werewolf // Creature - Werewolf
1 Sightless Ghoul
$0.12 Creature - Zombie Soldier
2 Silverclaw Griffin
$0.11 Creature - Griffin
1 Skaab Goliath
$0.01 Creature - Zombie Giant
1 Splinterfright
$0.37 Creature - Elemental
2 Stromkirk Patrol
$0.03 Creature - Vampire Soldier
1 Ulvenwald Mystics // Ulvenwald Primordials
$0.07 Creature - Human Shaman Werewolf // Creature - Werewolf
1 Villagers of Estwald // Howlpack of Estwald
$0.06 Creature - Human Werewolf // Creature - Werewolf
1 Walking Corpse
$0.13 Creature - Zombie
Instant (11)
1 Altar's Reap
N/A Instant
1 Burning Oil
$0.04 Instant
1 Corpse Lunge
$0.06 Instant
2 Fires of Undeath
$0.10 Instant
1 Frightful Delusion
$0.06 Instant
1 Griptide
$0.07 Instant
1 Rally the Peasants
$0.12 Instant
1 Smite the Monstrous
$0.02 Instant
1 Tragic Slip
$0.22 Instant
1 Wild Hunger
$0.15 Instant
Sorcery (11)
1 Death's Caress
$0.02 Sorcery
1 Gather the Townsfolk
$0.11 Sorcery
1 Grim Flowering
$0.04 Sorcery
1 Gruesome Discovery
$0.05 Sorcery
1 Infernal Plunge
$0.29 Sorcery
1 Maw of the Mire
$0.05 Sorcery
1 Moan of the Unhallowed
$0.07 Sorcery
1 Reap the Seagraf
$0.05 Sorcery
1 Sudden Disappearance
$0.19 Sorcery
1 Tracker's Instincts
$0.09 Sorcery
1 Travel Preparations
$0.06 Sorcery
Artifact (7)
1 Blazing Torch
$0.03 Artifact - Equipment
1 Cellar Door
$0.11 Artifact
1 Chalice of Life // Chalice of Death
$0.44 Artifact // Artifact
1 Ghoulcaller's Bell
$0.14 Artifact
1 Grafdigger's Cage
$2.16 Artifact
1 Graveyard Shovel
$0.06 Artifact
1 Wolfhunter's Quiver
$0.12 Artifact - Equipment
Enchantment (8)
1 Curiosity
$0.30 Enchantment - Aura
1 Curse of Oblivion
$0.12 Enchantment - Aura Curse
1 Curse of Thirst
$0.17 Enchantment - Aura Curse
2 Gruesome Deformity
$0.07 Enchantment - Aura
1 Sensory Deprivation
$0.04 Enchantment - Aura
1 Spiteful Shadows
$0.09 Enchantment - Aura
1 Talons of Falkenrath
$0.05 Enchantment - Aura

Notes
 
Sideboarding: Claustrophobia, Erdwal Ripper/Crossway Vampire/Hinterland Hermit/Pitchburn Devils (was cutting down on red - sided out too many creatures!), Geistflame,
Sightless Ghoul (started in MD, didn't see non-blocking clause), Blazing Torch, Sensory Deprivation, Tragic Slip, Burning Oil, Headless Skaab (also considered but never sided: Smite the Monstrous, Sudden Disappearance

Probably should have included/considered more: Splinterfright+a few green creatures+Tracker's Instincts instead of the red stuff (thought it would be counter to Ruinator, but it does feed the gy), Skaab Goliath/Headless (again thought it would be too demanding of my gy, but probably wouldn't), Ghoulcaller's Bell, white flyers?

R1
W-L-L vs a RB deck with Markov Warlord, Hanweir Watchkeep, Pyreheart Wolf, Stromkirk Captain+vamps, and Forge Devil. A guy who just started playing a week ago. He also had Grimgrin and the zombie captain! I told him to put those in but he didn't have time.

G1: I got lots of recursive milling going (I think I cast Chill of Foreboding 4 times?). Got Skaab out and took care of things.
G2: I kept milling myself, but wasn't able to get much out on the board. Turns out the Skaab was on the very bottom.
G3: An interesting one? All I have is me 20-15-7 and him 20-17-6 so I can't quite remember. I know I cloned his transformed Hanweir. Other than that I'm not sure. All I know is we were stalled but finally both had a strong board in the final 5 turns. I swung for 11 on the third turn and had a blocker back, but he played Death's Caress on turn 4 and swung for the win.

R2
W-W vs a BG deck with Gravecrawler, Ghoultree and Falkenrath Torturer. Both very tight and fun games.
G1: He had a torturer out with a counter, a GC rig, and ?. I was able to clone his Torturer, and I think he missed that my captain gave my vampires first strike. Don't remember many other details (I know Flayer+Nearheath came out at some point), just that his aggressive deck got me to 4 quite early but I held on by the seat of my pants to win. (Attacked him for 13 one turn!)
G2: He got out Ghoultree but I cloned it, we traded them, I got out Ruinator and was able to hold on for the win.

R3
L-W- out of time vs a UW deck with Soul Seizer, lots of annoying (and some janky) enchantments and other spells (Spectral Flight, Curse of Exhaustion, Chant of the Skifsang), which a UR deck like mine had no answers for. Apparently he was also maindecking Paraselene - wtf?

G1: he kept stalling and stalling. I finally got my Ruinator out, but it first got Feeling of Dreaded, then Soul-Seized. It was a quick death after that.
G2: another long game. My ruinator was -13/0ed, he kept bouncing things with 2 Silent Departures, and Curse of Exhaustion had me slowed down. However, I eventually got out a few vampires and the captain. We ended up finishing the game with 2 minutes left, so we called it a draw. At first, he actually forgot and thought I had won both?! Maybe I should have just let him - douche move?

R4
L-L to WB aggro deck. Nothing too bomby, just was fast enough, had enough removal, and was played smartly enough to deal with my slow deck. Also, I think by this point I had sided out too many creatures for my deck to work very well, but hadn't really realized it.

Made a big misplay when I didn't use a Geistflame to kill his Skirsdag Flayer before attacking with my Flayer. I also realized I probably should have had Blazing Torch in my MD, since I once again forgot it could shock a player, and it's not-often used anti-blocking clause.

R5
W-L-W vs an GRB deck with predator ooze, elbrus blade, immerwolf + werewolves, double wild hunger ...

G1: got to use my combo?
G2: Dealt with the ooze, but Immerwolf + wolves got through, with the help of Wild Hunger
G3: was almost getting to time. He had a transformed Ulvenwald Mystics which i had -3/0ed, equipped with Elbrus. Earlier I was able to clone my Flayer. He had a Ulvenwald Mystics with Elbrus on it. However he only got it transformed the turn before I killed him.

overall: 2-2-1

Deck VIPs: Evil Twin, Skaab Ruinator, Mystic Retrieval, Dream Twist (cheap self-milling), Stromkirk?
Disappointments: Stormbound Geist (didn't see it much), double-red vamps, Tragic Slip
Memorable plays: cloning the Ghoultree, , pulling off the Flayer-Ruinator combo ('you take 5'), having a cloned Flayer and being able to double attack for the win (if blocked would both have undying and he'd take 10+ damage anyway), having just enough in my graveyard multiple times for my Ruinator.
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