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Main Deck - 54 cards, 19 distinct
Columns
Name  Race Type Cost Edition
Unit (32)
3 Beastman Shaman Chaos Unit 3 + The Iron Rock
3 Blue Horrors Chaos Unit 2 + Tooth and Claw
3 Bray Shamans Chaos Unit 4 + March of the Damned
3 Braying Gor Chaos Unit 2 + The Burning of Derricksburg
2 Khorvak Grimbreath Chaos Unit 3 + The Inevitable City
3 Pink Horrors Chaos Unit 2 + The Inevitable City
3 Savage Gors Chaos Unit 2 + Core Set
3 Shaggoth Chaos Unit 5 + The Inevitable City
3 Sorcerer of Tzeentch Chaos Unit 3 + The Twin Tailed Comet
3 Ungor Raiders Chaos Unit 2 + Omens of Ruin
3 Warhounds Chaos Unit 2 + Legends
Legend (2)
2 Kairos Fateweaver Chaos Legend 6 + Legends
Tactic (17)
3 Blood Summoning Chaos Tactic 0 + March of the Damned
3 Call the Brayherd Chaos Tactic 4 + Fiery Dawn
3 Innovation Neutral Tactic 0 Core Set
3 Innovation Neutral Tactic 0 Assault on Ulthuan
3 Plague Bomb Chaos Tactic 3 + Chaos Moon
2 Unleashing the Spell Chaos Tactic 3 + The Eclipse of Hope
Support (3)
3 Contested Village Neutral Support 1 Core Set
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
Call the brayherd bring the ressource for blood summoning that bring the ressources for Shaggoth. Your beastmen make you draw while doing that.


Innovation is here so as to being able to play again Call the brayherd after any kind of reset.
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