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Main Deck - 53 cards, 31 distinct
Columns
Name  Race Type Cost Edition
Unit (29)
1 Dragonslayer Dwarf Unit 4 + Warpstone Chronicles
1 Dwarf Cannon Crew Dwarf Unit 2 + Core Set
1 Dwarf Masons Dwarf Unit 3 + Core Set
3 Dwarf Miner Dwarf Unit 2 + Path of the Zealot
1 Errant Wolf Neutral Unit 2 Tooth and Claw
1 Gold Wizard Acolyte Empire Unit 2 + Assault on Ulthuan
2 Gryphon Legionnaire Empire Unit 3 + The Burning of Derricksburg
3 Hammerer of Karak Azul Dwarf Unit 2 + Core Set
1 Ironbreakers of Ankhor Dwarf Unit 5 + Core Set
1 Longbeards Dwarf Unit 4 + Arcane Fire
2 Mountain Brigade Dwarf Unit 4 + Core Set
2 Mountain Legion Dwarf Unit 1 + The Deathmaster's Dance
1 Nuln Tinkerers Empire Unit 3 + Core Set
3 Pistoliers Empire Unit 2 + Core Set
1 Reiksguard Knights Empire Unit 3 + Core Set
1 Reiksguard Swordsmen Empire Unit 5 + Tooth and Claw
3 Troll Slayers Dwarf Unit 3 + Core Set
1 Vigilant Elector Empire Unit 3 + The Deathmaster's Dance
Tactic (13)
3 Innovation Neutral Tactic 0 Core Set
3 Innovation Neutral Tactic 0 Assault on Ulthuan
1 Judgement of Verena Empire Tactic 4 + Core Set
1 Master Rune of Valaya Dwarf Tactic 2 + Core Set
2 Order in Chaos Neutral Tactic 1 The Burning of Derricksburg
1 Rune of Hearth and Home Dwarf Tactic 10 + Arcane Fire
1 Surrender! Empire Tactic 1 + Assault on Ulthuan
1 Wake the Mountain Dwarf Tactic 3 + Core Set
Quest (1)
1 Reclaim the Hold Dwarf Quest 0 + The Deathmaster's Dance
Support (10)
3 Derricksburg Forge Empire Support 2 + The Burning of Derricksburg
3 Mining Tunnels Dwarf Support 2 + The Burning of Derricksburg
1 Shrine to Taal Empire Support 2 + Core Set
3 Treasure Vaults Neutral Support 3 Assault on Ulthuan
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
This deck forces on playing as much developments as possible, most of them in your Kingdom zone.  To date, I haven't lost a single match using this deck
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